In every patch, we get more music rolls and while its easy to just scroll down at the bottom for the new additions, it s a bit inconvenient when you're going around buying stuff. Any chance to add an Orchestrion filter for unattained scrolls?
In every patch, we get more music rolls and while its easy to just scroll down at the bottom for the new additions, it s a bit inconvenient when you're going around buying stuff. Any chance to add an Orchestrion filter for unattained scrolls?
Last edited by Mahrze; 02-06-2018 at 05:12 AM.
If you say so.
As the Classes and Jobs get more stuff, its harder for some players to know what each job's unique gameplay mechanic is. And much of the information is on skill descriptions which sometimes makes those much larger than they should be.
Any chance to add a Class/Job menu with detailed information about their unique traits (i.e: Job menu that talks about each job (MNK) and their unique perk (Greased Lightning))?
Last edited by Mahrze; 02-06-2018 at 12:14 AM.
If you say so.
In 2.0 the Magitek Armor showed a degree of sentience and while I know adding lots of models for specific companions, the Magitek Reaper Armor was part of content in early 2.0 and has enough animations to be added to it (its also branded with the Ironworks emblem iirc). Succinctly, will we be seeing more Companions in the future or are there plans to expanding on it?
Last edited by Mahrze; 02-06-2018 at 12:17 AM.
If you say so.
There have been a large number of complaints about the Glamour Dresser System (Not being able to retrieve converted items, too few glamour slots, too few Glamour Plates, certain items not being storeable in the Armoire, etc.). Are there any specific plans for improving the system going forward? When might these improvements be implemented?
Can we have an option on the Friend list where it updates people who don't have us on their list anymore? Like show the name in italics or something.
If you say so.
Any updates on how Riddle of Earth doesn't work when MNK has a shield (i.e: Adlo or Noct benefic) on them?
If you say so.
Why do the developers wait so long to develop Relic/Eureka content? The game tends to have an extreme lull (downtime) during the X.1 patch cycles.
Having content that works toward character progression would help fill that lull and in the future should be released with new expansions.
It appears the Dev team constantly upgrades and re-works WAR in spite of the fact that it s one of the strongest job in the game. And was so before it was altered but, continuously ignores the glaring hole with DRK with no explanation. Can we get some input on what is driving these decisions.
"Reality is merely an illusion, albeit a very persistent one."- Albert Einstein
We appreciate the changes made to DRK, they are a step in the right direction. However, compared to what was done to WAR, DRK is trailing far behind other tanks and has very little going for it. Will DRK be getting a similar rework to its skills or something much more substantial?
If you say so.
It appears the Dev team constantly upgrades and re-works WAR in spite of the fact that it s one of the strongest job in the game. And was so before it was altered but, continuously ignores the glaring hole with DRK with no explanation. Can we get some input on what is driving these decisions.To maximize people seeing this question, try to hit like on the #15 post on page2, which asked this, as they only look at likes, not the number of times people ask the question.We appreciate the changes made to DRK, they are a step in the right direction. However, compared to what was done to WAR, DRK is trailing far behind other tanks and has very little going for it. Will DRK be getting a similar rework to its skills or something much more substantial?
http://forum.square-enix.com/ffxiv/t...=1#post4564656
CLAIRE PENDRAGON
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