- Will there be reparations for those who lost their opportunity to relocate solely due to coding errors?
- Will we ever see housing truly fixed where every player can have a house or 99 instances of each ward (should be coded to merge wards if a population is too low in one, and create a new ward if more space is needed)?
- Will you ever change the 5 yr old patch model of two extreme dungeons, a primal, either a new 8-man raid or a 24-man raid, and a few story quest?
- 25 NA servers and 2 NA Data centers is too much for the active population, when will servers be merged?
Last edited by Hinatea; 02-09-2018 at 03:11 PM.
Are there any plans to add the Level 50 Nameless Armor (Samurai) and Red Attire (Red Mage) sets, the ones obtained from the job unlock quests, to the Calamity Salvager?
Why are Disciple of the Hand and Disciple of the Land gear locked to their respective class roles in Stormblood and it's subsequent patches? In A Realm Reborn and Heavensward many of the sets released for those professions were available for glamour and they gave a lot more variety in terms of simply providing more options. However, all of the Stormblood leveling sets are just as unique; one literally being the robe from the Steppes—a highly desired top for Xaela players, yet you chose to lock them due to what I could only assume was paranoia over spiritbonding. Why would you choose to limit creativity in such overbearing ways, especially when you could pursue a change to the Spiritbond system that checks to see if you are the appropriate role to gain spiritbond when equipping said gear?
Projects
Would it be possible to allow more than a set limit per contribution to a set digit amount. Example instead of 3 at a time give us control of how many we want to contribute?
With this is mine please think about removing the required amount of people needed to be in a party or in FC workshop. Maybe allow us to get NPC crafters to help instead?
Airship
Please raise the airship frame limit. It would be nice to have a full set of the last airship.
Optional services for accounts;
Perhaps hire Ironwork staff as an option to additional services to help compensate for us crafters not having enough people or having to shout.
With the recent issues with instanced battles and Raubahn Ex, I'm worried you might cut down on instanced battles. They provide some of the most memorable battles of the game, and I would miss them. Could it be possible to use the old guildhest system for some of the battles? Having players going in together would cut down on how many people are trying to get into the content, and would add some replayability too.
Will we get more MSQs per patch? Even without voice, it would be nice to get more world building and lore. Some MSQs in 4.1 felt "wasted" for stuff like Skalla. MSQ gets so many ressources and the Skalla questline could have been just a sidequest.
Can you add a "Partial Match" to the crafting/gathering/housing item menu when searching for an item, like how there's one on the market board?
Is removing the headband piece from the Tamamo Headband possible? They would look much better if they were made without it, like the Werewolf ears from Halloween.
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