Can Diadem rewards become more relevant, and entry easier?

In the end people run what they think will get them good rewards. (No one really runs leveling roulette because it's fun, but because of the experience, for example. Even for new content, once the newness wears off, they are run for gear, which are rewards.) The key problem with Diadem isn't a lack of fun as there are people out there who do enjoy completing fates that have clearly defined progression for a mission, but a lack of comparable rewards for the time spent, especially once the special mount & minion have been purchased.

I do see people in Diadem every time I go. I'd see more if more people had an incentive to go and if it was easier to get in. As it is, a lot of newer people forget diadem even exists because when they unlocked it and tried they weren't able to get in and put it aside.