


Don't forget to make mobs heal themselves so fast that you need to coordinate a maximum burst combo with the other party members to kill any of them.
If nothing else, it might teach people how to do a proper opener <.<'
Whoa whoa, I know these are unpopular opinions, but you're asking for effort. Coordinated effort! Let's not get crazy, man. . .



Truth be told: I would really like to see them try it. Like, just once, as an experiment. See how people react to it in a PvE context, see how popular it becomes. I could imagine it being dropped like a hot popoto, but without data, that's just an opinion/assumption.
Yes, we really needed three separate jumps plus one backjump on DRG, plus a single buff dedicated to jumps alone along with the four + other buffs and miscellaneous pvp abilities. I'm sure you loved trying to get geirksogul to work in 3.0 pvp. Much flexibility, meaningful options. I too enjoyed spending feast hoping to god my OGCDs would get back up in for the brief instances I could actually heal through PLD cc, while getting berated for not healing anybody. And come on, you were MCH; the only reason you weren;t a total joke in 3.0 was because between the eyes was so overpowered. I could esuna your wildfire ffs.
Like there was any flexibility in getting stunned + melee limit break. Only reason PvP even got done the amount it did was because we needed tomes nonstop for the relic, and then garo. if it were 3.0 now no one would bother.
Last edited by RiyahArp; 02-13-2018 at 02:41 AM.
Didn't need Wildfire to burst. If fact, it wasn't even factored into said burst. Nice as a little insurance if you wanted to use it, but entirely unnecessary (unlike now). Made for a great feint when you threw it on one guy then burst the other though.
Purify Wildfire, not Esuna.
We also had every cc except sleep and pacification. <3
P.S. it's the supposedly "better" 4.0 PvP now, it's notably worse in many ways (though there is some good), and people still don't want to bother. Especially the ones who actively did it for more than tomes and Garo long before that. Or did all those guides and videos create themselves?
Anyways, let's not do this here in this thread. Not tonight, honey. I have a headache.
Last edited by ThirdChild_ZKI; 02-13-2018 at 03:01 AM.
Yeah, I'm sure you also loved your burst randomly getting half its damage because you were in melee range, and 3.0 had ranged job damage fall off. Or starting out and having reduced potency and longer cooldown until you ranked up to get your kit not sucking. I don't miss that time at all; so many useless abilities, and pvp didn't really vary any in tactics from now.
Back to unpopular opinons.
"Something-something go back to Savage. Something something [use of the term elitist]."
Begone with you and your progressive-thinking witchcraft! *throws salt*
Often closed the gap, even as a ranged, and not just for the damage.
Forgot to reset PvP points after switching to healer a few times; still blew people up with no problem.
Switched GCs and had to grind back up, again not having full PvP points; still blew people up with no problem.
*laughs in lack of turrets and oGCDs, half of which made up MCH burst*
No wait, that last one isn't funny.
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