The story of FF14 is fine as a MMO but would not be that great as a single player story. Its so full of tropes and at the same time only gives certain characters development which are often also killed of later because this development might have made us like them and I hate that. It feels like they either dont want the risk of trying to write a good story with less death or that they just go with the easiest way to give us THE feels. NPC friends are either totally willing to throw away their life without any second thought, they then either die or survive (somehow) with some changes but these changes are truly not that hindering for them. (Raubahn and his arm, Ystholas eyes..) Also if they have plot armor NPCs like Ysthola somehow survive direct hits that should have killed them while other not so important npcs will just die straight away..
FF14 also has way too much nostalgie and fanservice in it and with Omega this even much worse than in the past and I am sad that they somehow barely create something that is completely new to the franchise. Even the monsters are often just from other games with barely any twists to them. And if they are not from the other games they are often from myths of our world.
The WoL even though he/she should be a blank character to give us the chance to make them feel like they are our own, feels way more like a character from SE than mine. Its getting a bit better with the talk options but a lot of the actions he/she did is just annoying me so much because the plot often demands us to be a bit stupid..or somehow slow or weaker than we truly are. Dont write scenes that can only happen when someone involved is being stupid or that should normally be stopped but wont because of plot..


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