Please make Combust I & II similar to Aero III
Remove 20 second duration on Synastry. It stays permanent on a target, but retain its 90s cooldown then you can switch target again.
Make The Spire increase movement speed as well.
Please make Combust I & II similar to Aero III
Remove 20 second duration on Synastry. It stays permanent on a target, but retain its 90s cooldown then you can switch target again.
Make The Spire increase movement speed as well.
So you just want AST to be OP?
Straight up buffing AST like this is a ridiculous idea.
AST doesn't need any changes right now. Maybe Spire could be more useful, but at least it's not as useless as Spear was prior to its rework.
cerise leclaire
(bad omnicrafter & terrible astrologian)
Astrologian is actually one of the more enjoyable classes to say, and overall I don't think there's much I would change (within the confines of reason).
Making Combust the same as Aero III wouldn't really change much of anything for Astrologians in my opinion, besides maybe having to press it a bit less. I don't think this would provide much in the way of quality of life.
Unfortunately, removing the duration of Synastry to make it essentially infinite would make Astrologian far too powerful.
I'll admit I don't often use The Spire outside of expert dungeon AoE pulls, but I don't believe a movement speed increase would make it much more appealing.
Those buffs are ridiculous, yes, but I wouldn't agree that AST needs no changes.
N.AST is pretty outclassed by SCH now, but it doesn't seem like they'll ever get that balance right. Even utility wise they are potentially coming short. D.AST is a little more tricky. WHM is strong, and got the best buff in 4.2 with DB requiring no Lilles, but any buffs to D.ASTs kit could potentially murder WHM again.
I still stand by what I said in 3.x, I think a 4th healer needs to make an appearance and AST needs to get one sect removed. AST is still a pain to balance, and because healer balance is still decent atm, it probably would be best to leave them untouched for now. It has its place over WHM in speed running comps, and aside from lame shield buffs, I can't see what else they could do to buff the job to make it more competitive with SCH.
(Basically, I feel like if any healer needs a bit of attention, it's probably AST over the other two. But I can't think of anything they could do without ruining the other two jobs, mostly WHM.)
I think having an AOE DOT is all AST is missing from it's kit, but just make that it's level 72 skill when we hit 5.0.
I agree we need a 4th healer that sits as a counter to AST's buff system, but please don't forget that we had N.AST putting out better mitigation per mana than SCH was just a few patches ago. We're finally at the best sweet spot of the three in a while.
I agree, it seems more sensible to not make changes and keep the balance as it is now. However on the note about SCH, we received an entire move back (Miasma II) which increased our DPS a fair amount, and our raid DPS contribution is generally better than ASTs after the Balance nerf as well. IMO the shielding aspect is much less of a contributing factor to the balance between the two.
The recent Spear rework is supposed to be the counter (Spear being a Crit buff and the recent duration buff) and SCH lacks anything like Assize/Earthly Star or Holy/Gravity, and had a massive nerf to Bane.
Miasma II was to fix that specific whole in their skill set.
Those are some pretty ridiculous buffs.
I feel like Astrologian is in the best place it has been thus far. Sure, like many others have said, Spire could use some tweaking, but it isn't as though it is completely useless.
All three healers feel like they are in nice positions right now. They all three have their uses in differing situations without one of them tending to outshine the others, which can't really be said all that well in regards to either the Tanks or DPS classes.
While we're at it, The Bole should just make people invulnerable to damage and have 60s duration.
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