Quote Originally Posted by HyoMinPark View Post
Probably because Refurbisher and Alte Roite were just glorified Striking Dummies (and the latter didn't even qualify as Savage); I personally welcome this increase in difficulty, as it feels more like a Savage-level entry fight. Keep at it and keep improving.
Fair enough.

Probably the nastiest thing about the need for tankswaps is that the fight doesn't just kill characters, it basically has it's own Out of the Action debuff, that can leave the maintank to eat a tankswap mechanic on their own. And it perfectly highlights the biggest drawback of holmgang: you can't drop a light mine and make it back in time to apply Holmgang, and healers normally aren't prepared with enough shielding for you to take a high connectivity AA + doom strike.

Failing the tankbuster is just the issue of it lining up to hit me when I'm focused on IR. Which is mostly my fault.