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  1. #16
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    I guess if you're only focus is DPS then cost/benefit doesn't apply very well because it will always be a negative. Setting aside the possibility that even if DRK had the highest DPS right now, it'd probably be frustrating a lot of healers because they'd still have the weakest mitigation kit and worst utility.

    Just my opinion, but Dark Arts is an avenue for SE to explore that self-buffing style of tank. It's a neat and unique concept, being able to buff your attacks or buff your defense at the cost of a particular resource. I am not in disagreement with your sentiment about recovering the potential damage potency loss, at minimum it should be a balanced cost (I think cost favoring defense would be more in-line with SE's intentions)* but there has to be some cost/benefit applied for the style to remain interesting. The "I only want to buff my attacks" shtick is already taken by samurai, and how's that working out for them? Lol.

    * - by favoring defense I mean allowing it to buff by a borderline absurd amount compared to offensive buff effect to give an actual incentive to use defense over offense. I'm not implying a offensive nerf, more like make the defensive buffs OP af.
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    Last edited by whiskeybravo; 02-03-2018 at 01:23 AM.