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  1. #5
    Player
    Silver_Blade's Avatar
    Join Date
    Oct 2015
    Posts
    60
    Character
    Ellder Sage
    World
    Faerie
    Main Class
    Paladin Lv 70
    I think all our problems could be solved with 1 change.
    Make sole survivor inflict "5% increase in damage taken" and "5% increased vulnerability to critical strike" for 15 seconds
    and MAYBE add Heals attackers for 5% of damage dealt. Maybe make it apply only if DA'd

    I would still also like to see
    Dark Mind: Heal for 5% of all damage dealt. Dark Mind increases to 10%
    This would give the CD use against melee enemies and fill the defense deficit we currently have.
    These two changes could reverse the entire situation.

    I just still can't understand how SE could miss the mark so badly with 4.2 Everyone knows DRK is broken but the changes they made did nothing to address the issue of our lack of utility or defensive weakness. It didn't even address our low dps as it is less than a 1% buff..........I mean do they even care the players are so unhappy?
    (0)
    Last edited by Silver_Blade; 02-01-2018 at 07:48 PM.