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  1. #1
    Player
    TheCount's Avatar
    Join Date
    Jun 2015
    Posts
    236
    Character
    Warden Azem
    World
    Mateus
    Main Class
    Dark Knight Lv 97

    These warrior changes are great

    Seriously. This inner release change helps smoothen out dungeons considerably and has the warrior feel like the most damage-heavy tank with their guaranteed direct-hit crits. The amount of sustain they can get from having large pulls and using Steel cyclone spam is immense and feels awesome for those 10 seconds they can do this.

    Unfortunately this means the warrior will get nerfed because tanks aren't allowed to feel awesome
    (10)

  2. #2
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Strange, it seems to me that WARs get buffs every time they don't feel awesome enough

    Joke aside, it's a nice touch to see Equilibrium still improved by Berserk. (Or I was really lucky to have all of them naturally crit)
    (1)

  3. #3
    Player
    Mirch's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    810
    Character
    Mirchea Luslec
    World
    Odin
    Main Class
    Conjurer Lv 70
    before the number maniacs come here to post, I want to say, just swing your axe and linken park
    (0)

  4. #4
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Ditto. I really like the changes in pve and pvp. Somehow it feels as if they gave back a lot of what they took away initially when sb launched.
    (0)

  5. #5
    Player
    BluexBird's Avatar
    Join Date
    Jul 2016
    Posts
    573
    Character
    Blue Bird
    World
    Jenova
    Main Class
    Warrior Lv 90
    Yeah uh... Steel Cyclone spam in dungeons seems like it's gonna get nerfed pretty soon because that is WAYYY too much fun for a tank to be having.
    (6)

  6. #6
    Player
    Obsidia's Avatar
    Join Date
    Dec 2016
    Location
    Limsa Lominsa
    Posts
    16
    Character
    Lexian Shadowfire
    World
    Famfrit
    Main Class
    Samurai Lv 70
    Stormblood reminded me how much WAR has changed over the years, and peoples perception of the job. Considering the rather jarring changes in a short period of time just within SB, I can't help but wonder just where WAR will be again in two or three major patches. It's a rollercoaster ride, might as well just take all the ups and downs in stride haha. Remember not to eat a full meal before Steel Cyclone...which does sound like an amusement park ride now that I think about it. XD
    (1)

  7. #7
    Player
    deapee's Avatar
    Join Date
    Jan 2018
    Posts
    9
    Character
    Omrah Shihk
    World
    Malboro
    Main Class
    Red Mage Lv 70
    The changes feel welcome and rewarding to me. Definitely a little bit more fun after 4.2 than before. Whether I actually do more damage or not, I have no idea - nor do I really care...my bet is that 10 second window holds a good bit of our overall damage done.
    (1)

  8. #8
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,277
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by BluexBird View Post
    Yeah uh... Steel Cyclone spam in dungeons seems like it's gonna get nerfed pretty soon because that is WAYYY too much fun for a tank to be having.
    Why spam Steel Cyclone when you can pop Inner Release and smash everything into pieces for 10 seconds and then some? Feels pretty good playing whack a mole, but I agree it's really fun atm.
    (0)

  9. #9
    Player
    BluexBird's Avatar
    Join Date
    Jul 2016
    Posts
    573
    Character
    Blue Bird
    World
    Jenova
    Main Class
    Warrior Lv 90
    Because Steel Cyclone generates enmity and heals you back for the damage you do. Plus now you can use Inner Release AND spam Steel Cyclone. But if you're wondering why I don't use Decimate instead, it's because being in Deliverance while tanking 10+ targets inside dungeons forces the healer to spam heal on you, and increases the likelihood of you dying. I'll stick with Defiance and Steel Cyclone, thanks. Save Deliverance for the bosses. It's just not worth the risk.
    (9)

  10. #10
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    I was curious about how warrior would feel given the rotation change and wasn't disappointed. It's fun and that burst is very welcome.
    (1)

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