Alright, this thread has actually been insightful for me.
But on the other hand, I feel this took a direction that wasn't my original intent. This turned into a discussion about how people prefer to engage content, when I originally wanted to vent about people being averse to help to the extent of being inflammatory.

I also was misunderstood, from what I can gather.
People are perceiving me as an elitist, hardcore raider who wants everything done and farmed now, and will make you walk the plank if you don't obey.

When in reality, I don't even raid (my will to follow raid schedules died alongside my will to play WoW), I stay the hell away from Savage content, and spend more time helping people in their roulettes and crafting for them than anything else.

People are perceiving me as a hardcore but, as a player, I lean way more towards casual.

But the message was mine to pass, and if people misunderstood me I've noone to blame but myself for being a poor messenger.

With that being said, there's a lot to take from this thread. For me, specifically. I didn't know that what I perceive as lending people a hand was so widely perceived as being pushy. Obviously, it still doesn't excuse the other person's behaviour in the least. If you communicate that way, and impose upon others with that tone and pseudo-superiority, you're a narcisist, regardless of which opinion you're trying to defend.
But my opinion has, over time, apparently become a minority, and I was oblivious to it.
The gaming principles in MMORPGs have moved away from "let's compromise to be able to help each other" to more of a "don't screw my game, and I won't ruin yours". Now, we can argue until the cows come home about if this change is ethically sustainable or not, and if it stems from the modern society's average person's bigger aversion to build commitment towards others, and we can also write endless poetry about how people are becoming more "me first, if the others don't like it, move away or deal with it".
This is obviously an endless fountain of societal issues and discussions that are not pertinent to a gaming forum. And that wasn't the original intention for the thread either.

Ethics aside: I've learned that the random people I get on groups, don't want anything of me bar "hello" and "bye", the odd meme/joke, and that I don't compromise the success of the content at hand.

So, from now on, I quite simply, will shut up and leave people to their own. I won't bring any more interaction with me than a squadron NPC with a couple of greetings.
I can talk all I want about how sad I am that helping people has somehow become a bad thing, but in the end, I'm me, and not them.

If at some point I feel I'm held hostage to someone's attitude or stubbornness (I mean attitude, not game skill, I need to make this clear. Wipes don't scare nor phase me as long as people's hearts are in the right place), I'll quite simply try to vote the person off. If the problem isn't solved, then I'll eat the 30 minutes penalty myself.

This was quite a reality check. Not happy in the least about what I learned. But my original intent has always been helping others. Causing them distress, is not helping, and therefore, strays away from what I wanted to do.

Thank you everyone for your time.