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  1. #1
    Player
    Aana's Avatar
    Join Date
    Nov 2014
    Posts
    485
    Character
    Aana Azel
    World
    Exodus
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Reynhart View Post
    Nostalgia Lulz
    Extra note for more nostalgia lulz:

    If a pld with no CD was 'likely' to die right after a TB with tank stance on and no CD, then war was essentially that every time but worse lacking 20% mitigation and shield. War then needed more HP refilled than pld due to higher HP and no tank stance mitigation mitigation, but.....kicker! Death sentence reduced heals on the target dramatically for a duration afterwards. Guess what a tank that had zero mitigation and only heals does after being smashed in the face with a healing reducing tank buster?

    2.0 war was the worst job at its role to ever exist. 2.1 couldn't come fast enough lol.
    (2)

  2. #2
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Darklight geared WAR just couldn't survive Twintania. At i80 their kit was more effective I imagine, but at Darklight gear tier PLD/PLD was just so much safer. there was also TW/HG to cheese divebombs & snakes. Devs confessed they didn't expect people to clear T5 until i80 was released. But PLD/PLD let it happen before.

    I liked the HP manipulation of 2.0 WAR too, but it was too ilvl dependent.
    (0)
    Last edited by Xenosan; 02-02-2018 at 12:23 AM.

  3. #3
    Player
    Rasikko's Avatar
    Join Date
    Jan 2018
    Posts
    1,394
    Character
    Rasikko Rakitto
    World
    Lamia
    Main Class
    Dark Knight Lv 64
    I think it says something when folks are reminiscing over patches long past.
    (2)

  4. #4
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    I agree OP. Warrior feels great in 4.2.
    (3)

  5. #5
    Player
    Nivarea's Avatar
    Join Date
    Dec 2015
    Posts
    69
    Character
    C'lhen Madder
    World
    Moogle
    Main Class
    Dark Knight Lv 100
    Warrior is simplified, but it feels great, it feels powerfull, and it's fun. I was affraid to not be very active while waiting for all IR burst windows, but it turns out that the infuriate trait make us busy. I can understand thought that some WAR main can be upset, because it's really dumbed down from what it was in 4.1 (that was one of my problem with 4.X DRK), but this WAR is good in its own way. It might be Op, but I'm waiting for a verification by the numbers. ^^

    I hope they'll trat DRK problem now that the job seems to flow very well. =)
    (2)

  6. #6
    Player
    Aana's Avatar
    Join Date
    Nov 2014
    Posts
    485
    Character
    Aana Azel
    World
    Exodus
    Main Class
    Lancer Lv 50
    On topic,

    It still just feels weird to play. Like I'm cheating. I had 2 dps and a healer with 310 weapons/gear in my 1st hells lid dungeon. Steel cyclone x8 on pulls is straight up retarded. They all got hit by everything on final boss and died leaving me at 30% HP and boss with 15% left. Oh no what will I do! DHCrit IBx5 of course! Then unchained for damage after. 100% HP. Pop more CDs. Still have another IB and infuriate up. HP drops. equal. More IBs. TLDR: Solod easily.

    The defensive capabilities of new war are really stupid. Any defiance play seems utterly silly. Full time defiance, drop for 15 sec, drop 8 FCs. Defiance back. Unchained. I'm still in the process of re-optimizing my gear for all this, so it will improve greatly in short order with both new gear and improving optimization simultaneously.

    I wouldn't say it feels good. Its feels absurd or surreal.

    I'm in the game to optimize what I have to work with so Ill optimize it as I always have. Do the best with what you have in 2.0 or 4.2. My mindset hasn't changed but boy has war been all over the map over the years. This is one of the more ridiculous periods. Its practically comical how well a defensively played war does. Pure offensive hasn't changed very dramatically, but good lord defiance play is stupid cray now.
    (3)
    Last edited by Aana; 02-02-2018 at 01:36 AM.

  7. #7
    Player
    Xtrasweettea's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Aana View Post
    [...]
    It's surreal because I believe you sit to the right of the bell curve when it comes to player skill on WAR. I believe the changes SE made were for those who sat on the bell-curve and slightly to the left-of-center. Since you are more skilled than what was envisioned by SE in regards to these changes, it will be surreal

    You posting this makes me want to try it and make sure I can execute this when I run into a similar situation. Same thing with trying 8 Steel Cyclones on pulls. How much healing did you get out of that, by the way? Was it enough to allow the Healer to go hog-wild on DPS for that burst window?

    Thanks for sharing this. Hopefully if we share more stories like this, we can move the bell-curve related to WAR player skill more to the right (assuming SE doesn't nerf this).
    (0)

  8. #8
    Player
    Aana's Avatar
    Join Date
    Nov 2014
    Posts
    485
    Character
    Aana Azel
    World
    Exodus
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Xtrasweettea View Post
    You posting this makes me want to try it and make sure I can execute this when I run into a similar situation. Same thing with trying 8 Steel Cyclones on pulls. How much healing did you get out of that, by the way? Was it enough to allow the Healer to go hog-wild on DPS for that burst window?

    Thanks for sharing this. Hopefully if we share more stories like this, we can move the bell-curve related to WAR player skill more to the right (assuming SE doesn't nerf this).
    Executing 8 isn't really hard. you get 5 for free. 100 gauge+infuriate is the last 3. You get a minimum of 6 with IR+Infuriate, 7 EZ if you had 50+ before pull. 8 you have to have some prep for 100 gauge, but that's not really necessary for a regular pull.

    It was my 1st dungeon so I still have some old muscle memory to break. On big pulls I popped vengeance both times when I had Zerk up and was full HP until cyclone spam was over, but that was with an extra 30% vengeance mitigation. Ive only done the 1 dungeon since patch so I couldn't say if it could entirely stand alone with no CDs or outside heals personally. But its still a ton regardless.

    I have 1st raid tonight. Not sure if were doing sigma or byakko but I'll have some anecdotal stuff after that and some more dungeons I'm sure.
    (1)

  9. #9
    Player
    Metalwrath's Avatar
    Join Date
    Sep 2013
    Posts
    723
    Character
    Rhulk Roegan
    World
    Raiden
    Main Class
    Warrior Lv 90
    Warrior in 2.0 was way worse than PLD.
    The idea back then of relying on a huge HP pool wit Warrior to survive big hits instead of having defensive cooldowns might have sounded good on paper but in reality it was only good for pulling big packs of trash.Also if you remember original overpower animation.It took about 3 seconds to finish.
    Warrior was being avoided for runs in Titan hard mode as MT and all the coils in any tank position.
    He was however very popular for tome farming.The infamous wanderers palace setup.Warrior + black mage and bard and pull everything at once.(Which led to bard getting nerfed into the ground)
    (0)

  10. #10
    Player
    Xan_Kriegor's Avatar
    Join Date
    Feb 2018
    Posts
    65
    Character
    Xan Kriegor
    World
    Exodus
    Main Class
    Dark Knight Lv 80
    Does this whole discussion about which job in the past was broken or not really matters?
    I just wish they would leave jobs as balanced as possible in the current version, regardless who was better in the past.
    (3)

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