I'm currently running two Kamacite farming Haulers, a 3-Node Boat, and a Speedboat build for my Submarines:
Hauler Type:
Currently running the CWWC build. It's taking about 3 days and 10 hours (which I'm rounding to 4 days for checkup) to make the journey between Flickering Dip to the Rimilala Shelf. Assuming I can procure my own Kamacite and don't intend to sell it (because they're still highly valued at the time of writing), I may upgrade these to CSySySy type hulls. The same journey will take a slightly longer time of 3 days and 19.3 hours (closer to my 4 day checkup) and should sport a large increase to Surveillance, Retrieval, and even Favor. With 95 range, it should hit 2 of the high-end nodes comfortably.
Route A: Flickering Dip (Y) > The Rimilala Shelf (V) (3 days, 19 hours, 19 minutes)
Route B: Sunken Vault (AD) > Stone Temple (AC) (4 days, 43 minutes)
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3-Node Boat:
I'm still unsure if this ship is going to pan out as worthwhile, but I had the parts on hand to try it out. CWCC sports a large 175 Surveillance, a meager 40 Retrieval, and a high enough range to hit Deep-Sea Site 7, Rimilala Shelf, and Flickering Dip in a single run lasting 4 days and 2 hours (just over my 4 day checkup). Considering the drawbacks of attempting to gain Range by losing Retrieval, I may opt to turn this boat into another Hauler or Speedboat instead. A possible sidegrade I might consider depending on the Abroader Otter requirements would be a CUSyC build in order to increase the voyage speed by to 2 days and 21.6 hours (3 days checkup) to hit the nodes more often. If that Odder ends up being in the ballpark of a ridiculously high Surveillance, another build idea would be CWUSy that keeps 170 Surveillance and a small increase to 50 Retrieval at a loss of a Speed to 5 days, 7 minutes (5 days checkup).
Route A: Deep-Sea Site 7 (W) > The Rimilala Shelf (V) > Flickering Dip (Y)
Route B: Deep-Sea Site 7 (W) > Sunken Vault (AD) > Stone Temple (AC)
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Speedboat:
I'm working on this design with the idea of hitting Deep-Sea Site 7 and a single end-game node in mind. My current build is a CUUU, but I feel it's hardly worth the mention due to the severe lack in the required Surveillance or Retrieval we're starting to figure we'll need (though it does sport a fast 100 Speed and 95 Range, working great for unlocking nodes on the cheap). Therefore, let me propose a different solution.
With the hopeful assumption that the Odder drops with a Surveillance rating equal to or less than 150, the CCSyC would be able to make a run from Deep-Sea Site 7 and a single end-game node (Stone Temple or Sunken Vault) in 2 days and 4 hours (just above a 2 day checkup). It also sports a decent 65 Retrieval and a large 140 Favor, possibly contributing a bit to the "luck" factor as well.
Route A: Deep-Sea Site 7 (W) > Sunken Vault (AD) (2 days, 2 hours, 24 minutes)
Route B: Deep-Sea Site 7 (W) > Stone Temple (AC) (2 days, 4 hours)
Route C: Sunken Vault (AD) > Stone Temple (AC) (2 days, 6 hours, 21 minutes)
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