1x Faded Copy of Ambient Abyss and 24x Titanium Ore found in the Rimilala Shelf (V). Shiptype CWWC.
10x Kamacite Ore and 2x Vitality Materia V found in the Flickering Dip (Y). Shiptype CWWC.
Unrecorded items bolded for clarity.
Last edited by Norri_Matora; 02-11-2019 at 03:39 AM.
20x Doman Iron Ore found in the Stone Temple (AC). Shiptype CUUU.
Unrecorded items bolded for clarity.
I dont know if anyone else has asked this - but can the Alpha letters for the sectors be changed to numbers? The map is confusing and after the 27th sector moving into double Alphas makes it worse
I also can't get above a C rating (and no otters) with my builds. I have two CWCC and two CWUS(Syld).. basically all 160+ surv, at least 40 ret, and 100 favor. is anyone else having luck with better ratings with other builds? Would love some advice!
My translation of sub stats is:
each item requires specific minimum surv with rare item having the highest minimum required surv
then Favor increases drop rate RNG for rare stuff
Retrieval increases RNG for more yields
I got my minion from sector 7 with surv of 145 so I think this (or a bit lower) is the minimum requirement, then you just need to push more favor to increase the drop rate.
and after all that, it's subject to RNG. You could be having 99% quality on a craft then end up with NQ item.
this is just my thoughts, I could be wrong
Last edited by PrincessAli; 02-14-2019 at 12:13 PM.
24x Molybdenum Ore and 24x HQ Titanium Ore found in the Rimilala Shelf. Shiptype CWWC.
13x Water Clusters and 27x Kamacite Ore found in the Rimilala Shelf. Shiptype CWWC. (40x in one trip though, woo!)
Unrecorded items bolded for clarity.
Could someone explain to me what this means? On Deep Sea Site 7 it reads out, as you can see, that the current submersible condition prevents further exploration. What does that even mean? The submarine has 155 Surveillance and 150 favour ... Other stats as I understood it wouldn't affect my chances of finding items? I specifically thought I'd built a submersible intended for finding rare items?
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Your retrieval is too low. With high retrieval you can pull in multiple items from the same zone.Could someone explain to me what this means? On Deep Sea Site 7 it reads out, as you can see, that the current submersible condition prevents further exploration. What does that even mean? The submarine has 155 Surveillance and 150 favour ... Other stats as I understood it wouldn't affect my chances of finding items? I specifically thought I'd built a submersible intended for finding rare items?
I'm convinced favor is junk. The other 4 stats add up to 80 for Shark, 85 for Unkiu, 90 for Whale, 95 for Coelacanth, and 100 for Syldra for every single piece, with a random number for favor. My guess is that it only affects if you get HQ or NQ of an item.
I thought retrieval only affected the yield of items? Ie whether you get single digits or double digits of any item type where multiples are possible? If it affects getting multiple different items from the same zone then ... asdsdfdgfg. Gotta build more submarine parts to fix.Your retrieval is too low. With high retrieval you can pull in multiple items from the same zone.
I'm convinced favor is junk. The other 4 stats add up to 80 for Shark, 85 for Unkiu, 90 for Whale, 95 for Coelacanth, and 100 for Syldra for every single piece, with a random number for favor. My guess is that it only affects if you get HQ or NQ of an item.
Also for favor I know there isn't proof but I thought the general consensus was that it might affect the odds of obtaining rare items?
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