Quote Originally Posted by Dranyari View Post
At the moment I’m not too worried about sub builds insomuch as I am about unlocking sectors and ranking up our sub fleet. We have all sectors through Cobalt Shoals unlocked, save for Offender’s Rot, which finally leads me to my question: is exploring and unlocking sectors purely RNG dependent, or is there a threshold stat I need to be meeting? If so, which stat? After I got Cobalt Shoals unlocked early last week, I haven’t had any luck unlocking a new sector!
For unlocking sectors, emphasize surveillance and speed so you can hit the unlocking sectors as often as possible. Since it is ultimately RNG-based, you want as many rolls as you can get in the least amount of time, so you might want to build a "Scout sub" specialized for sector finding. Favor might help but we have no solid evidence on that either way. Couldn't hurt though. Send your scout sub straight to each unlocking sector and straight home again as fast as possible; get your turnaround time down to once per day or less.