After many tries, got one!
CWSharkC
After many tries, got one!
CWSharkC
Last edited by SakiMiyanaga; 03-22-2019 at 04:45 AM.
Saki, thanks for proving that a Favor 105 ship can get two hits!
I guess the only two mysteries left are what the retrieval requirements for an optimal yield of Abroader Otters is and what the causes of failed second anomalies are.
I'm continuing to gather data on this and can't see any relationship so far between sub condition or sub stats on how often CSCFIFFE pops up. For anyone who'd like to look at the raw data, the link again is here.
As for crystal boules, my CUYC subs had no trouble getting them (you can see that on another page of the linked Google sheet) so I think CUUC and CUSC should be fine as well, though I haven't tested them directly. It did look like blue crystals were significantly harder to get than green ones, unless RNG was just playing games with me.
Player
14x Ice Clusters and 1x Abroader Otter found in the Deep-Sea Site 7 (W). Shiptype CCSyC.
Just a reminder that 105 or above favor is always worth it for that second anomaly.
Edit: A thought occurred to me, Auric. When it comes to second anomalies, what's the breakdown for the weather type percentages if we include the failures?
Edit 2: Based on your table above for Deep-Sea Site 7:
Volcanic - 53 Instances - 34.2%
CSCFIFFE - 65 Instances - 41.9%
Strong Currents - 21 Instances - 13.6%
Clear & Calm - 16 Instances - 10.3%
Maybe we should treat it as a weather effect that happens on second anomalies exclusively.
Last edited by Norri_Matora; 03-26-2019 at 10:24 AM.
That's certainly one way to think about it, and since so far it looks completely random (or based on some stat we can't affect*) it might as well be. But I think the game is rolling for success mining that second node before it even considers weather since we don't get a weather notice at all if we get CSCFIFFE. From our point of view, though, it might as well be weather!!
*I suggest that it's based on some stat for the sector that we can't directly see or affect because on my first set of runs (the ones where I was going to three sectors per trip) the percentages of CSCFIFFE results for Sunken Vault and Wreck of Discovery I were substantially lower than that for DSS7, which makes me think there's a hidden "difficulty" rating for each sector, perhaps based on surveillance. But it's NOT the star rating (which would make sense!) because Sunken Vault is also a 5-star sector so if CSCFIFFE is based on star ratings it should have the same miss chance at DSS7 and the data says otherwise.
I suggest that this hidden "difficulty" rating might be based on surveillance because in my data there might be a slight reduction in CSCFIFFE based on Surveillance rating, but if it exists it's a very small effect, and there's still a LOT of CSCFIFFE happening with my highest-surveillance sub (CUUC, 170 surveillance), and the absolute highest surveillance you can get with 105+ Favor is 175. The CUCY build has stats of 175 Surv/20 Ret/40 Speed/140 Range/110 Favor but I haven't built any because it just doesn't seem worth it for a possible very minor reduction in CSCFIFFE over the CUUC subs I already have.
Honestly right now it feels like that CSCFIFFE chance is deliberately engineered to keep the Abroader Otters scarce, which is irritating.
I noted that I'm running a straight CCCC sub a few posts up.
Last night it hit DS7 (No luck) and Neolith... and one on of its Neolith hits it picked up TWO Colossus slabs. I never saw anyone reports a multiple pick up of those before. Thought folks might like to know.
Tonight, had a bit of luck with my CCSyC submarine.
Sent it to Deep Sea Site 7, then to The Rimilala Shelf in one trip.
Both Otter and Kamacite were retrieved on this run after 3-4 trips with this combination of parts.
I'd like to hear more from you all, what do you think.
CCSyC working as intended. Nice RNG.
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