it's funny how you have a retrieval of 90 yet it still says you have "poor retrieval levels". like do you need over 100 for it not to say that?
it's funny how you have a retrieval of 90 yet it still says you have "poor retrieval levels". like do you need over 100 for it not to say that?
Retrieval is a stat that increases the collection rate, starting from Poor and going to Normal, Above Average, and then Optimal. While I was reading the Airship thread and checking for minimum values for the Iron Voyage drop (110 Surveillance), I couldn't help but notice that some of the voyages coming back were reporting as Optimal Retrieval for the most difficult drop on that map (with Retrieval between 115 to 130).
So, that got me thinking; What if the Optimal Retrieval is in lockstep with minimum Surveillance? Surely there's a fit that could work with that kind of theory.
And... slim pickings, to be honest. With our knowledge of what is required for the Abroader Otter, the distance required for Deep-Sea Site 7 (W), and tying that together with a high Retrieval stat, this is what we get to choose from:
Knowing that a Favor of 105 spawns double anomalies, I'm thinking the only worthwhile contender for consideration might be the CSyWSy build. However, Iron Voyages required an Optimal Retrieval for them to drop 2 instead of 1 for anything less, so it may not be even possible to pump the Retrieval stat high enough to make a double Abroader Otter drop feasible.
Edit: The Submersible thread and the theories/conclusions that we've worked out have given me a better insight into what I'll be doing with regards to Airships as well. It's a little disappointing that a lot of the information was buried and didn't get updated into the OP of that particular thread. However, I would be remiss if I were to say that a lot of the discoveries made there didn't influence what we know here now. There's a couple of airship fits that I'm going to test out and will be reporting the results in that thread too.
Last edited by Norri_Matora; 03-11-2019 at 02:44 PM.
I was kind of feeling the same thing about surv/ret possibly both affecting your ability to retrieve certain rare items like the otter. But people have been getting them (rarely) with ret. as low as 40. So it's hard to say whether ret is affecting retrieval rates or if the otter just has crazy high rng. with the stats available to us.Retrieval is a stat that increases the collection rate, starting from Poor and going to Normal, Above Average, and then Optimal. While I was reading the Airship thread and checking for minimum values for the Iron Voyage drop (110 Surveillance), I couldn't help but notice that some of the voyages coming back were reporting as Optimal Retrieval for the most difficult drop on that map (with Retrieval between 115 to 130).
So, that got me thinking; What if the Optimal Retrieval is in lockstep with minimum Surveillance? Surely there's a fit that could work with that kind of theory.
And... slim pickings, to be honest. With our knowledge of what is required for the Abroader Otter, the distance required for Deep-Sea Site 7 (W), and tying that together with a high Retrieval stat, this is what we get to choose from:
Knowing that a Favor of 105 spawns double anomalies, I'm thinking the only worthwhile contender for consideration might be the CSyWSy build. However, Iron Voyages required an Optimal Retrieval for them to drop 2 instead of 1 for anything less, so it may not be even possible to pump the Retrieval stat high enough to make a double Abroader Otter drop feasible.
Edit: The Submersible thread and the theories/conclusions that we've worked out have given me a better insight into what I'll be doing with regards to Airships as well. It's a little disappointing that a lot of the information was buried and didn't get updated into the OP of that particular thread. However, I would be remiss if I were to say that a lot of the discoveries made there didn't influence what we know here now. There's a couple of airship fits that I'm going to test out and will be reporting the results in that thread too.
Have you tried out any of the builds you posted yet? The range and speed on them is quite low. How long does it take to make the trip to Deep Sea 7?
Also, if you don't mind elaborating about what info didn't get updated I'd be interested in hearing. I agree that the OPs for these posts, somewhat understandably, get side tracked by other things and seem to just abandon the threads . . .
The question I was posing was whether the Retrieval stat needed to equal or surpass the minimum Surveillance requirement in order to proc an Optimal collection. In the case of the Abroader Otter, I'm guessing that would require something like 140 Retrieval which, as posted with the fits before, is not possible in an efficient manner.I was kind of feeling the same thing about surv/ret possibly both affecting your ability to retrieve certain rare items like the otter. But people have been getting them (rarely) with ret. as low as 40. So it's hard to say whether ret is affecting retrieval rates or if the otter just has crazy high rng. with the stats available to us.
I haven't tried any of those builds yet nor will I probably do so. It was more of a theorycraft exploring whether said idea was possible.
I'm mostly just bemoaning the idea that the mechanics revolving around ships stats and ship fittings are unlikely to be updated. It's normal considering that content hasn't been relevant in over 2 years, all things considered.
Last edited by Norri_Matora; 03-14-2019 at 05:51 PM.



Hi!
I can't figure out which parts to build for my two submersibles. I hope you can help me!
I used the calculator that was linked here (https://mr-purrs.neocities.org/subme...arts-calc.html), but I'm not sure which stats I need for what.
I also cannot build many parts (very small FC), so I would like to avoid building parts twice. So for example not two Syldra Aftcastles. And I can't build all the parts available to switch them around for what I want to get. I know that I probably can't efficiently farm items like this, but I also don't need to. I just want to be able to get the items. ^^
I would like to build one sub that can get rare items (So surveillance 135-145? Range min. 64 to get to the last area? Favor min. 105?), and one that is average or can maybe get multiple normal items (Higher range and retrieval - but how much? And still min. Favor of 105?).
Does this even make any sense?
Because when I use the calculator I can't get anything good without overlapping parts. And before I just start to build anything, I would like know what I SHOULD build to make my submersibles not completely useless.
Thank you for your help.



Hi!
I can't figure out which parts to build for my two submersibles. I hope you can help me!
I used the calculator that was linked here (https://mr-purrs.neocities.org/subme...arts-calc.html), but I'm not sure which stats I need for what.
I also cannot build many parts (very small FC), so I would like to avoid building parts twice. So for example not two Syldra Aftcastles. And I can't build all the parts available to switch them around for what I want to get. I know that I probably can't efficiently farm items like this, but I also don't need to. I just want to be able to get the items. ^^
I would like to build one sub that can get rare items (So surveillance 135-145? Range min. 64 to get to the last area? Favor min. 105?), and one that is average or can maybe get multiple normal items (Higher range and retrieval - but how much? And still min. Favor of 105?).
Does this even make any sense?
Because when I use the calculator I can't get anything good without overlapping parts. And before I just start to build anything, I would like know what I SHOULD build to make my submersibles not completely useless.
Thank you for your help.
Heres number crunching I did:
You want 105 Favor for higher nodes to get 2nd retrieve chances.
You want high surv to have a chance of getting the rarer stuff.
To hit both kamacite nodes, you need 84 range.
To hit Otter node, you need 39 range.
To hit Otter + 1 Kamacite node, you need 67 or 76 range.
To hit boules + 1 kamacite node, you need 73 or 91 range.
To hit 3-4 Polyp/orchestrion/assorted item notes, you need 88-110 range.
I played with math on stuff and found:
CSySySy is the best setup for hitting Sunken Vault + 1 Kamacite node
CCWSy is the best setup for hitting 3-4 assorted nodes. Its very much a slow, lumbering freighter.
CCWC is perfect for hitting Otter + 1 kamacite. It has the best speed you're going to get on a 105+ favor sub, enough range to hit Deep7 + Trench (it has 70 and needs 67), the surv needed for otter and adequate retrieve for the other node.
CSySyC is probably your best bet if you only want to hit Deep7. 50 range, enough surv and favor and the same 80 speed.
For your situation, the reality is that to hit 105 favor and 130 surv, without tanking retrieval, you're looking at a very few combinations of parts.
https://gyazo.com/18fd042cd18cae5ad6334d5ebc926e79
Theres only one sub build that doesnt use the same class part in multiple slots, and thats
UCSSy
130 surv, 95 ret, 40 speed, 95 range, 115 favor
As an aside, as someone who has done 90% of my FC's ship/sub crafting, its probably significantly cheaper to make multiple coel/whale parts than a single syldra part.
Last edited by Barraind; 03-28-2019 at 05:37 AM.



Thank you for your answer. It seems easy enough to build (I can't get Kamacite Ore yet, so no Syldra parts yet).
But I've read that you need 145 surveillance to get the otter minion. I don't absolutely need to be able to get it, especially if it's the only item you need so high surveillance for. I searched the thread and multiple sources say 130 is not enough to get it though, but Kamacite can drop if you have only 120 surveillance (http://forum.square-enix.com/ffxiv/t...20#post4897693).
Has anyone gotten the minion with 130 surveillance?
And does anyone know what surveillance you need to get the blue and green crystal boules? I wanted them for a long time now but they are really expensive on the market board.
Is there also minimum surveillance you need for "normal" items, instead of Kamacite Ore and the otter? Or does it not matter for normal items?
I got plenty of green boules with a CUYC sub (Surv 155) at Sunken Vault. Only ever got one blue one though, it seems to be a lot rarer than the green.
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