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  1. #1
    Player
    AuricSeagard's Avatar
    Join Date
    Dec 2015
    Posts
    79
    Character
    Auric Seagard
    World
    Gilgamesh
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Dranyari View Post
    At the moment I’m not too worried about sub builds insomuch as I am about unlocking sectors and ranking up our sub fleet. We have all sectors through Cobalt Shoals unlocked, save for Offender’s Rot, which finally leads me to my question: is exploring and unlocking sectors purely RNG dependent, or is there a threshold stat I need to be meeting? If so, which stat? After I got Cobalt Shoals unlocked early last week, I haven’t had any luck unlocking a new sector!
    For unlocking sectors, emphasize surveillance and speed so you can hit the unlocking sectors as often as possible. Since it is ultimately RNG-based, you want as many rolls as you can get in the least amount of time, so you might want to build a "Scout sub" specialized for sector finding. Favor might help but we have no solid evidence on that either way. Couldn't hurt though. Send your scout sub straight to each unlocking sector and straight home again as fast as possible; get your turnaround time down to once per day or less.
    (0)

  2. #2
    Player
    Leira's Avatar
    Join Date
    Feb 2019
    Posts
    3
    Character
    Leira Sunwolf
    World
    Cerberus
    Main Class
    Warrior Lv 80
    I've just gotten "Kamacite Ore" from Flickering Dip with only 120 Surveillance. I believe the consensus before was you needed 135 minimum? This may change things.



    (0)

  3. #3
    Player
    Ramesses's Avatar
    Join Date
    Aug 2011
    Location
    Sharlayan
    Posts
    1,393
    Character
    Prince Nuada
    World
    Diabolos
    Main Class
    Reaper Lv 70
    Quote Originally Posted by Leira View Post
    I've just gotten "Kamacite Ore" from Flickering Dip with only 120 Surveillance. I believe the consensus before was you needed 135 minimum? This may change things.



    Great... thank you for sharing this. I had been testing a couple things on my alt character.
    (0)

  4. #4
    Player
    duckdynasty's Avatar
    Join Date
    Sep 2018
    Posts
    16
    Character
    Inflection Point
    World
    Adamantoise
    Main Class
    Warrior Lv 63
    Quote Originally Posted by Leira View Post
    I've just gotten "Kamacite Ore" from Flickering Dip with only 120 Surveillance. I believe the consensus before was you needed 135 minimum? This may change things.



    Am I the only one that finds it very disturbing that even with 105 retrieval, that sub is STILL getting the message "Poor retrieval levels result in disappointing yield."
    (0)

  5. #5
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    usually higher surveillance will get you new sector unlocks but ultimately it is rng.
    (0)

  6. #6
    Player
    Dranyari's Avatar
    Join Date
    Feb 2017
    Location
    Limsa Lominsa
    Posts
    5
    Character
    Synnove Greywolfe
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by DrWho2010 View Post
    usually higher surveillance will get you new sector unlocks but ultimately it is rng.
    Well, I'll keep throwing my subs at the Umbrella Narrow and the Unidentified Derelict then and badger the rest of the FC into mats gathering. Thank you!
    (0)

  7. #7
    Player
    LycelleD's Avatar
    Join Date
    Sep 2015
    Location
    Texas
    Posts
    17
    Character
    Lycelle Deanu
    World
    Leviathan
    Main Class
    White Mage Lv 70




    CSySySy is build, finally got us an otter! ship was fully repaired before sending
    (0)

  8. #8
    Player
    T_Moon's Avatar
    Join Date
    Feb 2019
    Posts
    13
    Character
    Trixie Lula'moon
    World
    Exodus
    Main Class
    Culinarian Lv 70
    I have been testing out for the last 2 weeks and right now I am of the opinion that C,C,Sly,C an ideal build for otter Farming.

    With the 80 speed a mission to and from sector 7 is just over 1 day 6 hrs, and the 140 luck is giving 2 loot rolls every mission. My other two subs have been using a
    C, Sly, C, Sly for a Higher exploration of 180 but the lower Favor of 90 rarely results in a second loot roll, and mission time is extended to 1 day 21 hours.

    Aside from the RNG gate that is weather, the double roll and short mission time seems to put the C,C,Sly,C build as almost ideal.

    Does this match up with other peoples general ideas on how these subs act?
    (0)

  9. #9
    Player
    AerisVII's Avatar
    Join Date
    Nov 2013
    Posts
    59
    Character
    Roshi Toriyama
    World
    Alpha
    Main Class
    Ninja Lv 90
    I wanted to ask if a C,U,U,C build has been tested for Otter farming? I have sent these build ones to sector 7 and I can say that 110 favor will do for 2 trys but I'm not sure if 30 retrieval is sufficient.
    (0)

  10. #10
    Player
    yosment's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    69
    Character
    Lucky Starz
    World
    Odin
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by AerisVII View Post
    I wanted to ask if a C,U,U,C build has been tested for Otter farming? I have sent these build ones to sector 7 and I can say that 110 favor will do for 2 trys but I'm not sure if 30 retrieval is sufficient.
    Someone just advised me the following: "So go for a high surveillance and favor for best results. You won't need to worry about retrieval as all that seems to do is increase the size of the stack of items you get, and rare drops don't stack -- in general you just get one of those at a time no matter how high or low your retrieval is, so you're not going to get a stack of 10 Abroader Otters no matter what. Take enough range to get to your desired sector(s) and consider speed to be your second dump stat after retrieval."

    So if you aim at rare items, retrieval might not be helpful. And I am tempted to di C U U S build. But I see your CUUC build's point as well. Using the C instead of S for the bridge can give 110 speed instead of 70 speed from CUUS. And the loss in favor is only 10, 110 for CUUC compared with CUUS' 120.
    (0)
    Last edited by yosment; 03-01-2019 at 08:40 PM.

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