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  1. #1161
    Player
    Thaeros's Avatar
    Join Date
    Aug 2013
    Posts
    56
    Character
    Fefnir Eindraer
    World
    Cactuar
    Main Class
    Gladiator Lv 97
    Thanks guys

    And what discord? Id love to read up on the data ^.^
    (0)

  2. #1162
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Thaeros View Post
    the shear craziness of new mats you need is just plain dumb.
    As someone who built 4 of everything as they introduced them, the modified recipes feel pretty tame to me.
    (0)

  3. #1163
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by DarkCometII View Post
    mC mU mU Sy/mSy
    Does anyone else think that notation looks cumbersome? Maybe something like C+U+U+Sy / C+U+U+Sy+ would be a viable way to indicate the upgraded parts, with the + after each one with the extra modified stats. (e.g original Syldra would be Sy and modified Syldra would be Sy+)
    (0)
    Last edited by Niwashi; 08-28-2019 at 03:59 AM.

  4. #1164
    Player
    Norri_Matora's Avatar
    Join Date
    Jan 2019
    Posts
    77
    Character
    Norri Matora
    World
    Ultros
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Niwashi View Post
    Does anyone else think that notation looks cumbersome? Maybe something like C+U+U+Sy / C+U+U+Sy+ would be a viable way to indicate the upgraded parts, with the + after each one with the extra modified stats. (e.g original Syldra would be Sy and modified Syldra would be Sy+)
    This is actually the exact thing we were debating and considering in said Submersible Discord. I think the consensus is to use the + annotation to confer when a part is modified. A fully modified CUUSy would be C+U+U+Y+.

    Also yes, we're still debating between Sy and Y. I'll probably end up converting to Y as well.
    (0)

  5. #1165
    Player
    DarkCometII's Avatar
    Join Date
    Oct 2015
    Posts
    72
    Character
    Dark Comet
    World
    Moogle
    Main Class
    Arcanist Lv 70
    In the context of the given content(in ENG at least) I'd say its clear, obvious and as simple as possible whilst still conveying the relevant information.
    Nothing wrong with chatting in code in discord, if that floats your boat, but given that the number of people using said discord represent a tiny fraction of the playerbase, and probably an even smaller fraction of the views on this thread I think I'm on pretty solid ground as far as accessbility goes.
    (0)

  6. #1166
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80


    A fix, north isle of zozonan unlocks sea of ash 1 and 2, not southern charnel trench (which is covered in the next one)
    (0)

  7. #1167
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Niwashi View Post
    Does anyone else think that notation looks cumbersome? Maybe something like C+U+U+Sy / C+U+U+Sy+ would be a viable way to indicate the upgraded parts, with the + after each one with the extra modified stats. (e.g original Syldra would be Sy and modified Syldra would be Sy+)
    My vote is for ascii 253

    C²U²Sy²C²
    (1)

  8. #1168
    Player
    Norri_Matora's Avatar
    Join Date
    Jan 2019
    Posts
    77
    Character
    Norri Matora
    World
    Ultros
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by StouterTaru View Post
    My vote is for ascii 253

    C²U²Sy²C²
    I was championing bolded text that'll screw up spreadsheets.
    CUSyC
    (0)

  9. #1169
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Norri_Matora View Post
    I was championing bolded text that'll screw up spreadsheets.
    CUSyC
    Yeah, Excel isn't big on multiple text formats in the same cell. Math would suggest prime as a better option:
    C'U'Sy'C'
    (1)

  10. #1170
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by StouterTaru View Post
    My vote is for ascii 253
    C²U²Sy²C²
    Clear enough to read, but harder to type (especially on a phone)

    Quote Originally Posted by Norri_Matora View Post
    I was championing bolded text that'll screw up spreadsheets.
    CUSyC
    Besides the spreadsheet issue (which is already enough of a problem), it can also be a bit harder to see the difference.

    Quote Originally Posted by StouterTaru View Post
    Math would suggest prime as a better option:
    C'U'Sy'C'
    Succinct, clear, and easy to type. I like that one.
    (0)

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