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  1. #91
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Quote Originally Posted by miraidensetsu View Post
    While I understand your point - and agree with you - I'd say that the community here will not listen a word. To them, healers are a DPS class who heals, more like a RDM with better heals.
    lol wat? Who here says healers are a DPS class with heals? Some of us might say "you deal damage until you need to heal" but we never say "you are a DPS who has to heal". Healing is the healer's priority. Damage is secondary.


    Quote Originally Posted by miraidensetsu View Post
    And no one will listen or even change their behaviour towards any situation that lightly resembles a healer not doing any damage. It is futile to try, since they wrote this rule on the stone and disobey it is a glaring sin that should be punished with death.
    We don't change our "behaviour" toward healers not dealing damage because there has never been any explanation on how it would be beneficial. Not dealing damage, when you are able to, is a detriment to your team. You are looking for an entirely different game when you ask for content that would require healers to heal 95% of the time.

    And no, you're being hyperbolic. Most healers understand there are situations that healers may not DPS during. Being new and inexperienced for example.

    Quote Originally Posted by miraidensetsu View Post
    And the most baffling is when they overestimate the damage done by a healer or underestimate how bad can be a DF party. It is more likely they're now DPS who never healed a DF party since the 1st Umbral Era and never were on a bad party or think that people standing on the bad is just a legend.
    I've come to the conclusion that any healer who claims they constantly get bad tanks or DPS who die consistently, that they are actually the issue. I've been healing since ARR and have only ever run into ONE tank that I could not keep up, and that was because he refused to use CDs properly, and pulled too much for his ilvl. I run with pugs 99% of the time, and I rarely have issues keeping my team alive.

    Quote Originally Posted by miraidensetsu View Post
    Don't waste your time trying to discuss with people who just impose their dogma. I tried and right now I'm burned to the point of thinking on quit healing. Don't do it with yourself.
    Oh, I should have realized this was a troll post. "Dogma"? lmao. If trying to be proactive, productive, useful, and skillful are imposing a "dogma" than... I don't even know. I have yet to see any real reasoning behind your own person "dogma" and why you feel we should change the entire game to fit your wants.


    Quote Originally Posted by loreleidiangelo View Post
    If you're the sort who uses phrases like "healbot" or "whack-a-mole" to describe your healing experience in other games you'll probably love this one.
    In what way does this game promote healbots? o_O And I would hardly call healing in this game "whack-a-mole"... If everyone is doing their job correctly that is.
    (6)
    Last edited by VanilleFang; 02-02-2018 at 07:15 AM.

  2. #92
    Player
    Enyalios's Avatar
    Join Date
    Oct 2013
    Posts
    118
    Character
    Enyalios Ares
    World
    Odin
    Main Class
    Gladiator Lv 51
    I’m a pure DPS scholar. I don’t cast and kind of cures
    (2)

  3. #93
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by loreleidiangelo View Post
    Basically this. I hate the design of this game but have pretty much consigned myself to it because the developers have constantly conflicting philosophies
    yeah, IDK. You want us to dps, ok, but why do we have to do more than real DPS? I mean, real DPS generally don't have to react as quickly as we do to circumstances nor budget their resources anywhere nearly as much as a healer. Like a DPS is never going to need to stop dpsing to heal someone who just messed up a mechanic, nor do they need to decide whether they should use their damage buff as damage, or as healing. I mean, and with AST you have a third layer in card management and usage which just is groan-worthy. Our DPS actions may be simple, but we have a lot more mental overhead than many DPS in terms of play.
    (2)
    Last edited by RiyahArp; 02-02-2018 at 07:29 AM.

  4. #94
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by RiyahArp View Post
    yeah, IDK. You want us to dps, ok, but why do we have to do more than real DPS? I mean, real DPS generally don't have to react as quickly as we do to circumstances nor budget their resources anywhere nearly as much as a healer. Like a DPS is never going to need to stop dpsing to heal someone who just messed up a mechanic, nor do they need to decide whether they should use their damage buff as damage, or as healing. I mean, and with AST you have a third layer in card management and usage which just is groan-worthy. Our DPS actions may be simple, but we have a lot more mental overhead than many DPS in terms of play.
    All roles are a bit different in what's required from them, and different players find different roles easy or hard or enjoyable or unpleasant. DDs may have only "one job" (which isn't even strictly true since they're expected to buff, debuff, raise etc. in addition to DPSing), but it takes a lot of effort pushing great DPS by keeping your rotation up, adjusting that rotation for each fight, and maximising your actions per minute while handing the fight mechanics (which also means things like minimising your movement and all other downtime while you're doing them). There's a huge difference in this game between a passable and a great DD player, which in my opinion does not merely show that most DD players are bad and/or lazy, but rather that it really takes some effort maximising your performance as one.

    For healers and tanks, their basic priority job is much simpler, and the challenge of those roles comes more from minimising the effort you need to put into handling that part of your job while maximising your usefulness to your group with DPS. If a healer or a tank would just heal or tank, they would be simply using much less abilities and much less often than the DDs. Which is why they are expected to participate in the DPS part too (after first handling the primary part of their role).
    (6)

  5. #95
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    But, I think this is the grand misunderstanding with FFXIV's take on the holy trinity.

    Everyone has to maximize their DPS. Even if you aren't a DPS.

    Even the "difficulty" of damage dealers comes down to them simply having more skills to add more DPS, verses our healers having their abilities split to two entire different skill sets. Tanks as well, with the addition of stances.

    At this point, it feels more like it's coming down to healers that like to pepper in damage dealing spells for fun, and those that don't. As, frankly, the only reason I never questioned the "green dps" meta was that I enjoyed the play and naturally fell into that long before it was ever explained to me that this is not normal for MMO healers.
    (2)

  6. #96
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by RiyahArp View Post
    yeah, IDK. You want us to dps, ok, but why do we have to do more than real DPS? I mean, real DPS generally don't have to react as quickly as we do to circumstances nor budget their resources anywhere nearly as much as a healer. Like a DPS is never going to need to stop dpsing to heal someone who just messed up a mechanic, nor do they need to decide whether they should use their damage buff as damage, or as healing. I mean, and with AST you have a third layer in card management and usage which just is groan-worthy. Our DPS actions may be simple, but we have a lot more mental overhead than many DPS in terms of play.
    If doing DPS as a healer was actually hard I probably wouldn't hate it as much. As it stands, our healing kits are overloaded with 0 cost absurdly-powerful short-cooldown oGCDs making mana management and cooldown usage a joke, and our DPS kits consist of 1-2 DoTs, a single-target filler and an AOE filler. They're incredibly banal. Old Cleric Stance offered a layer of what I'd call "artificial difficulty" since DPS windows were already massive swathes of time and absurdly safe, so I'm not sorry they got rid of it, but that still doesn't mean I don't think playing a healer in this game is monstrously unsatisfying and dull. Sorry, my complaints about healer DPS aren't because I feel like we're getting the shaft wrt multi-tasking, it's because healing is so easy even at the Savage level that healers have too much time to stand around and pick their butts that they DPS, and are expected to DPS now to meet arbitrary hard enrage requirements.
    (0)

  7. #97
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by VanilleFang View Post
    In what way does this game promote healbots? o_O And I would hardly call healing in this game "whack-a-mole"... If everyone is doing their job correctly that is.
    You misunderstood my statement. I said that if you're the sort who refers to healing in other MMOs as "healbotty" or "whackamole" you'll like FFXIV, since those are common disparaging statements I've seen whenever people talk about, say, their healing experience in WoW.
    (1)

  8. #98
    Player
    Emstidor's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    346
    Character
    Emstidor Diabolos
    World
    Excalibur
    Main Class
    Monk Lv 71
    Quote Originally Posted by miraidensetsu View Post
    While I understand your point - and agree with you - I'd say that the community here will not listen a word. To them, healers are a DPS class who heals, more like a RDM with better heals. And no one will listen or even change their behaviour towards any situation that lightly resembles a healer not doing any damage. It is futile to try, since they wrote this rule on the stone and disobey it is a glaring sin that should be punished with death.

    And the most baffling is when they overestimate the damage done by a healer or underestimate how bad can be a DF party. It is more likely they're now DPS who never healed a DF party since the 1st Umbral Era and never were on a bad party or think that people standing on the bad is just a legend.

    Don't waste your time trying to discuss with people who just impose their dogma. I tried and right now I'm burned to the point of thinking on quit healing. Don't do it with yourself.
    I really hope you quit healing. I really, really hope you go through with it, because you sound like someone I would never want to have in my DF or PF parties.
    (4)

  9. #99
    Player
    Texa's Avatar
    Join Date
    Jul 2016
    Location
    Limsa Lominsa
    Posts
    1,068
    Character
    Texa Yuu
    World
    Diabolos
    Main Class
    Scholar Lv 70
    Me on Scholar encountering "pure" healers in this raid
    (1)

  10. #100
    Player
    Moomba33's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    985
    Character
    Eva Gamirdren
    World
    Ultros
    Main Class
    Archer Lv 100
    Somewhat tangential to the topic but I do think it would be fun if healers could heal the ghosts for damage like in some old FFs. >.>
    (1)

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