Warriors aren't doing that much damage than before the patch. You have to understand that BERSERK IS GONE FROM THE GAME, and Storm's Eye is now just a 10% increase in damage instead of 20%.
The only increase in damage they got is a weak tweak on all their skills, and the Inner Release change. Now this last one is hard to define as a "damage increase" because it depends on how you look at it. Before the patch, if you hit critical direct hits on ALL your Fell Cleaves, then yeah... you now do less damage. But let's say you didn't hit a single crit with your opening Fell Cleaves. Your damage would suck.
I remember before, a normal Fell Cleave would hit for 8k. With Berserk, it would be 13k. Critical direct hits would be around 24k. Now, my Fell Cleaves are doing 16k. All of them. Except whereas before we got 4 Fell Cleaves on our opener, we now get 6. So just that right there is a huge damage increase. But if you take the average normal situation where SOME of your Fell Cleaves would land critical direct hits, I would say it is only a small damage increase, if not closer to the same. So there is no "OMGWTF BURST" from Warriors.
Six 16k Fell Cleaves is 96,000. Assuming you landed four 24k Fell Cleaves on last patch, you'd do 96,000 as well. But guess how often that happened? "Oh, so now they don't need to get lucky to do TONS of damage!" Correct, but you also need to take into account that we got a damage decrease from the Storm's Eye nerf, AND that Berserk is gone. After factoring those things in, you'll see that overall, on average, Warrior damage hasn't changed that much.
2018/01/31 11:11; BluexBird が最後に編集
I'm not a War main, and only got it 70 last week to be honest.
So there's a great chance it's the dumbing down of the rotation and not a pps increase, but still : I got from 3150 to 3350 on V4S SSS dummy (from 14 seconds left to 25 seconds left) without changing my gear (i325 or something)
I'd like to know the tests made by Wars who knew well the old rotation, to only factor maths and not class mastery.
But for new players it is a clear buff (likely linked to the rotation changes)
Btw to Faeon : I hit 5 FC without issues with 1000 sks (granted you use IR just before the GCD of course), so the cap must be in between 800-1000 sks (+/- ping)
2018/01/31 20:36; Karshan が最後に編集

Thanks will do some testing again my latency is around 180-200msI'm not a War main, and only got it 70 last week to be honest.
So there's a great chance it's the dumbing down of the rotation and not a pps increase, but still : I got from 3150 to 3350 on V4S SSS dummy (from 14 seconds left to 25 seconds left) without changing my gear (i325 or something)
I'd like to know the tests made by Wars who knew well the old rotation, to only factor maths and not class mastery.
But for new players it is a clear buff (likely linked to the rotation changes)
Btw to Faeon : I hit 5 FC without issues with 1000 sks (granted you use IR just before the GCD of course), so the cap must be in between 800-1000 sks (+/- ping)![]()
970 SS, 185ms, can land 5 FC during IR. Check it out! And make sure you don't pop IR while you are still waiting for your GCD.
Not that bad. I was doing prog last night on O5S and when the adds pop'd, I used FoF + Total Eclipse (Sword Oath) and the damage was alright. I was also able to spam it and use CoS in between. It's not the greatest but being spammeable is a plus.
I am curious what the numbers will be when WAR's start melding DET since crit / DH are useless for the most pivotal part of a WAR's DPS.
While still being angry that WAR got a complete overhaul and DRK was left as a shambles of a tank with no strength and multiple weaknesses.

Ya will check that when I get some gear during the week. still melded STR/DH on accessories though. I will need to take some SKS since due to my latency I can't hit 5 FC in the Zerk window and I am sitting on 800 SKS. But time will tell with the numbers I guess, when the clever people start doing there maths
DPS aside, being able to drop so much Steel Cyclone has definitely helped with AoE tanking. Starting up a pull with that much self heals, it's almost too good.
AoE is super strong right now, yesterday I couldn't play much but did a couple pulls on OS5 and I felt basically invunerable during the add phase of that fight if using Steel Cyclone, but giving the adds to my DRK friend to tank and going for 5 Decimates felt even more ridiculous, they died super fast.
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