Added onto this maybe even Allied seals. So people can get mount speed in arr areas.What they should do is allow you to pick your reward. Make the rewards commensurate with the time spent of course but allow the player to choose. This way anyone working on any content in the game has a reason to run the MSQ Roulette.
Crafter/Gatherer scrips
Poetics
Top tier tomes
Second tier tomes
GC Seals
Gil
EXP
Cracked Clusters
They could even throw in FC items like Aetherial Wheel or Ceruleum Tanks.
If they added Allied seals to this I would run it daily on my tank
They should increase the EXP reward by triple it or something xD
And give us veterans a free cluster/mhachi!!!!!
As a DPS it will never be worth doing again regardless if they up the reward. Besides most of the week having to wait more than 30mins to get in plus how long it takes to complete now, it's just not worth it. If you're leveling a tank or healer then I could see a great benefit in uping the reward as you get pops quicker but if you have limited play time I would still consider it not worth it as it is now.
The 50/60 roulette gives you those because they folded the 2.x+, and HW dungeons into it, thus they can't give out tomestones that aren't being used.50/60 roulette gives Creation and counts for the SB tank achievements. You can't even use the excuse you can for Leveling roulette which has the SB dungeons, 50/60 is pure pre-SB content but gives you SB awards. Roulettes are built by definition on people who have passed that content helping people who are behind, so your argument doesn't make sense.
The point was that MSQ is content that doesn't require the expansion packs. If you are not level 70, you only get poetics from ALL roulette's that offer tomestones. Those other queues will not give a level 50 player tomes of Creation.
They can not make the MSQ into a solo instance, because it was not designed as one, which is why breaking it up makes more sense than trying to redesign it. You can't even suggest making it a command squadron thing, because the squads are not available at that point.
If they want to completely redesign it, you will instead get Pipin Extreme (remember how solo instances were broken at SB release?) as it takes too long for players to complete.
Like the only fair compromise is to turn it into a series of raids that can be roulette'd into, rather than punish players who want to help, but rarely any newbies actually show up to. Like, of the last 10 times you've done MSQ, when was the last time you saw someone get an achievement?
Which is the point. People were farming it for easy tomes when the cutscenes were skippable, which is not really what SE had intended, and came at the cost of newbies being treated like trash players by those wanting to farm things.
As someone who used that roulette to farm tomes...it killed me to see new players being treated like absolute garbage. So, I understand and support the change. But imo, the roulette still needs to be made worthwhile if we're gonna sit through a potentially 1 hour dungeon which now includes watching cut scenes. I would happily run it every day for the right reward.
No, but it requires players to fill the queues, and I seriously doubt most players DON'T have HW and SB and are progressing through them if not have reached endgame.
One does not imply the other. It would require they revisited old content which they hate doing, but we've seen on more than one occasion they have the technology. They can even use the dungeons as they are with arguably minimal tweaks to the enemies.They just need to decide they want to do it.They can not make the MSQ into a solo instance, because it was not designed as one
They supposedly fixed it, with the recent hiccup being due to human error rather than a system fault. Also those instances should be relatively safe until the next true Pipin Extreme in a new patch because people don't run those specific instances as violently as they do SB-MSQ-on-release-day.If they want to completely redesign it, you will instead get Pipin Extreme (remember how solo instances were broken at SB release?) as it takes too long for players to complete.
If it's broken up into smaller pieces to support watching the cutscenes, that solves it. For the amount of time someone spends playing MSQ, and there's no newbies most of the time, it seems the more logical thing would have been to put a "make cutscenes unskippable, unless all players skip" option instead, or maybe a more of a passive version of it where dungeons that have not been completed, default to unskippable cutscenes. Like we know this mechanic has to exist, that's how the beginning of every duty starts (where you can't leave, or cast anything on a player watching a cutscene) until a player discovers "auto-skip cutscenes already seen"As someone who used that roulette to farm tomes...it killed me to see new players being treated like absolute garbage. So, I understand and support the change. But imo, the roulette still needs to be made worthwhile if we're gonna sit through a potentially 1 hour dungeon which now includes watching cut scenes. I would happily run it every day for the right reward.
Also some of these players who never watch cutscenes and can't stand watching them, need to chill out and go grab a snack while the cutscenes play.
Some of us just can't stand watch the same cutscenes every time we go in. That's what drove me farther away from it than before.
I don't mind newbies watching. I'd like them to see the story if they want to. I don't want to see it 500 times though. Unless Square wants me to nitpick everything I see wrong in it.
I average 4 mil experience with squadron exp scroll and food. Its worth it to me because I enjoy taking my time. Me and my friends run it daily specifically for exp on our alt classes and the tomes/gil is just added bonus.I got matched to Castrum Meridianum, with more than half of party as sprouts. All cutscenes are unskippable, text dialogues are also not clickable, they are forced to auto-advance mode.
Anyway as a lv 67 class I got 2.2m exp reward from roulette, with 250k x2 from clearing mobs and boss, that works out to around 30% of the exp bar at that level.
Clear time was around 30 minutes, so the whole thing seems average so far. If there's no vets running MSQ roulette then those sprouts can make a party to clear fine anyway, if not having more fun than the usual speedrun.
Feel free to share your findings if you have tried the new MSQ roulette.
It is unfortunate but this is the only way that people will not pressure newbies to speedrun and skip cutscenes. As it is, the mob skipping still can cause people to be left behind to die and have to find their way back to the party. I imagine that too will also be "fixed" so that skipping the trash mobs is no longer optional. Just set aside time if you plan to do it, we have tons of other duties that are less time consuming if this one is too long for our schedules.
I think this is how it should be so that new players have a less stress intro to instanced battle.
Last edited by MStowastiqVahlshdeh; 03-13-2018 at 06:16 AM.
Strix: "Behold this collection of grimoires of legend! Feel their power and puissance, and let it fill you with rapturous pleasure...then DIE!"
<>.<>.<>
Hai! I'm Vahl, in ur mmorpgs, sort'n my inventory and putt'n 2 many H's in my name since FFXI..FFXIV Inventory Tetris Champ
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