

That's good to know, thanks for clarifying it. That said, I'm not sure the rewards are enough for the hassle for either of the two then. Still, better than nothing.Praetorium is 45-55 minutes. So it's less than double the time of CM, while giving MORE than double the exp. A lot of people don't realize that the roulette exp reward actually DOES change based on which of the 2 dungeons you get.
So while Praet might take longer, it gives a better experience per time ratio.





I'm guessing they'd need to provide more incentive for vets to run it. If that's all we get for the time we spend...no thanks. This was the wrong approach to the issue I think. If nothing else they should have been made solo instances. Would feel just as epic and no one would ever need to be/feel rushed. But if they are standing firm on this, they need to make it worth peoples' time.



I feel like tuning the rewards even higher won't help. We're already basically given a guaranteed level-up doing the roulette, and we currently don't have any current content that needs poetics to speed up progression (an issue marked by doing Eureka instead of a relic weapon grind.)
I also have a hard time staring at a "more than 30 minutes" queue time and not pulling out for leveling instead.
It's not just time taken to complete the dungeon, it's also the waiting and hoping you can get in.
Maybe for you but I was glad to be able to get some nice gear on my summoner once she got to 60 or even some nice accesories when she was 50.I feel like tuning the rewards even higher won't help. We're already basically given a guaranteed level-up doing the roulette, and we currently don't have any current content that needs poetics to speed up progression (an issue marked by doing Eureka instead of a relic weapon grind.)
I also have a hard time staring at a "more than 30 minutes" queue time and not pulling out for leveling instead.
It's not just time taken to complete the dungeon, it's also the waiting and hoping you can get in.


If it gave Creation or Mendacity to 70s I might consider it. Poetics are less than useless no matter how many it gives you.



Amusingly, I ran it yesterday entirely because it gives poetics. Levelling GSM desynth, and there's a gap around 210 where you can't really make anything practical and 230 poetics items are your best bet until you can make 255 Triphane rings. Mendacity wouldn't entice me at all because I get capped from Sigma and expert so fast. I don't even know what to spend Creation on now.
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I don’t consider them useless. As someone who is doing multiple relics, and also using them to buy pieces for glamour. I did poetics farming a couple weeks ago strictly for glamour pieces (the Hailstorm casting/healing outfits). I’ve been farming them now to work on another Anima. I know some people that farmed them to get 260/270 Shire for fresh 60s. So they aren’t entirely useless for people that still need them/want them.
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Wonder if they'll add the new buffed awards in 4.25. And if so, how ridiculous or not it'll be





Some daily cracked clusters couldn't hurt, figured I'd throw a suggestion their way. It could be for level 70s only, or something like that. Maybe a bonus cluster or 2 for adventurer in need. Enough people get them from hunts anyway that it wouldn't affect the materia VI market much. They are already cheap compared to how much they were going for at SB launch.
That's actually exactly why that wouldn't be much of an incentive for a lot of people.Some daily cracked clusters couldn't hurt, figured I'd throw a suggestion their way. It could be for level 70s only, or something like that. Maybe a bonus cluster or 2 for adventurer in need. Enough people get them from hunts anyway that it wouldn't affect the materia VI market much. They are already cheap compared to how much they were going for at SB launch.
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