And that's why no one is implying this. Bringing it up that it's important and that they should prioritize it doesn't mean we think they don't know. Those of us with experience in the field know that they know better than anyone how bad it really is and that they puke blood every single day making the game work as well as it does in the first place. But if they won't know it's as important to us as it is to them, they'll keep prioritizing other things. I've been in that mess before where infrastructure revamps were postponed because of new features and only when the clients settled down we could do the important work. So this is us, telling them, as much as the people in this thread can, "it's ok. Go for it. It's important to us too."
They actually do. First and foremost, if the end product is something a lot of people hate and are dissatisfied with, it shouldn't have been done in the first place. Second, if you're doing a thing you yourself admit is half baked, that development time would've been better spent elsewhere. Third, uh, a developer absolutely should hear "this work wasn't needed or wanted" from their users. The biggest difference between my experience and what happens here is that I'm used to receiving the requirements from the client while here SE decides these things for themselves. If we don't give feedback saying "we'd rather you worked on the infrastructure before you make any change like this that will be half baked because of the broken infrastructure" they'll keep doing things that frustrate their playerbase and actually serves as anti QoL as is the case here. Going from seeing 100 of your items at once to seeing only 70 is a step back. And they could've given us more if not for their broken infrastructure. Ergo, if they don't fix the infrastructure, this change was absolutely better off not implemented. And the forum seems to be pretty vocal about its dislike to this change, at least the English section.Someone who comes in here to say "here's why this was done" doesn't need the response of "your work wasn't wanted or needed, you should have been doing.."
So if it's a change no one enjoys and was brought about in this way because of infrastructure, SE absolutely needs to hear they're doing the wrong thing. We're the paying costumers, we're the consumers of this game, and we should absolutely give them feedback, even if the feedback is "thank you, I hate it".
The fact SE did a thing does not mean we need to thank them for it and the time spent implementing it if it's not a step in the right direction.