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  1. #1
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Laraul View Post
    I don't see how the old expanded inventory is superior to the new one.
    With the old expanded inventory you could see more items on the screen at once. (100 items at once vs the 70 items with the new one)
    This also led to us having fewer tabs to go through - everything fit into three tabs, unlike now where there are four tabs to go through.
    (3)

  2. #2
    Player
    Elamys's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by MistakeNot View Post
    With the old expanded inventory you could see more items on the screen at once. (100 items at once vs the 70 items with the new one)
    This also led to us having fewer tabs to go through - everything fit into three tabs, unlike now where there are four tabs to go through.
    I almost never had to click onto that 2nd tab too. They could surely get the expanded inventory down to 2 tabs.
    (2)

    cerise leclaire
    (bad omnicrafter & terrible astrologian)

  3. #3
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Laraul View Post
    I don't see how the old expanded inventory is superior to the new one.

    Old Vs. New

    You don't see how it's better to show 100 items in "expanded" view rather than 70 items?
    (3)

  4. #4
    Player
    Keliae's Avatar
    Join Date
    Jan 2018
    Posts
    9
    Character
    Keliae Tinypants
    World
    Sargatanas
    Main Class
    White Mage Lv 70
    All that screenshot did was make me sad. More viewable slots! Dividers! Less tabs!
    (4)

  5. #5
    Player
    Syrehn's Avatar
    Join Date
    Aug 2013
    Posts
    622
    Character
    N'yuuki Nekohmi
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Laraul View Post
    I don't see how the old expanded inventory is superior to the new one.
    It was better because we could see ALL the bags at once, and didn't have to dick around with tab clicking. There's enough excessive clicking in the game already, we don't need more.

    What we want is the same 5x7 layout we just got but with the view of all 4 bags at once when using the "expanded" option. No. Tabbing.
    (3)

  6. #6
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Syrehn View Post
    It was better because we could see ALL the bags at once, and didn't have to dick around with tab clicking. There's enough excessive clicking in the game already, we don't need more.
    The old inventory split it into 100 items on the first tab, 40 on items on the second, then key items and crystals on the third. It did not show all bags at once, at least not after 4.0.

    With the new 5x7 layout, the inventory, armoury chest, and saddlebag all share a unified interface. And with four bags instead of five and a half, sorting by tab works a lot better. Also the item search feature now specifies the correct tab while using the expanded layout.

    Some people win with the new system, and some people lose. That's always going to be the case. I for one personally prefer the new layout. I'm sorry you don't.
    (0)

  7. #7
    Player
    LunaP's Avatar
    Join Date
    Jun 2015
    Location
    Yokohama
    Posts
    56
    Character
    Luna P'
    World
    Balmung
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Laraul View Post
    The old inventory split it into 100 items on the first tab, 40 on items on the second, then key items and crystals on the third. It did not show all bags at once, at least not after 4.0.

    With the new 5x7 layout, the inventory, armoury chest, and saddlebag all share a unified interface. And with four bags instead of five and a half, sorting by tab works a lot better. Also the item search feature now specifies the correct tab while using the expanded layout.

    Some people win with the new system, and some people lose. That's always going to be the case. I for one personally prefer the new layout. I'm sorry you don't.

    I don't see the reason to argue that both sides shouldn't have the option to choose what they want vs just 1 side winning though? It was easier to view in the old vs the new, since its to compact and less space to view making it extremely annoying to click back and forth, and not having the option for either is annoying as well.

    Not to mention they already stated the 5x7 layout for x 4 panel vs 2 which was the argument to begin with (which multiple people pointed out to you as well), not sure why you left it out in your comment. It's not about winning, its about appeasing both sides, its not hard to think of everyone.
    (2)
    The problem with ignorance is that it picks up confidence as it goes along~

  8. #8
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Laraul View Post

    Some people win with the new system, and some people lose. That's always going to be the case. I for one personally prefer the new layout. I'm sorry you don't.
    So how about an option? I mean they simply could have introduced the new layout as a third option and voila we only have winners...
    (0)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  9. #9
    Player
    Sindele's Avatar
    Join Date
    Aug 2013
    Posts
    491
    Character
    Sindele Actoria
    World
    Mateus
    Main Class
    Sage Lv 96
    Quote Originally Posted by Laraul View Post
    With the new 5x7 layout, the inventory, armoury chest, and saddlebag all share a unified interface. And with four bags instead of five and a half, sorting by tab works a lot better. Also the item search feature now specifies the correct tab while using the expanded layout.
    Except for my 8 retainers, who now all have an interface that went up by a page in total - an awkward half-page at that. Very unified.

    Also, /isearch specification was actually *more* accurate before once you got over the initial hump of figuring out how it was numbered. All it tells me now is that it is somewhere in a vague mass of 70 items, marking yet another loss of granularity.
    (2)

  10. #10
    Player
    Sindele's Avatar
    Join Date
    Aug 2013
    Posts
    491
    Character
    Sindele Actoria
    World
    Mateus
    Main Class
    Sage Lv 96
    So, for those who haven't seen it, the FFXIV reddit has a translated post from the Lead UI Designer Hiroshi Minagawa on the new layout. (I'm not going to reiterate it here, go read it if you're curious.)

    While I understand and accept the technical limitations, I still have to confess that I'm in the camp of those who can't accept it as it is. It's certainly the right technical decision to make, but the burden the current (and still-incomplete) solution imposes upon what is essentially the most vital component of the MMO user experience during the time it will take to implement a superior display solution is a bitter pill to be told to swallow, and I'm not convinced that we couldn't have continued on with a long-term insufficient but short-term superior setup until the new one was more robustly featured.
    (2)

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