They've done it before, had tons of complaints, and they did it again.
Don't you see--they know you're gonna play it anyway, regardless of your complaining about it. It angers us all, but if they keep doing it, it's obvious they don't care.
They've done it before, had tons of complaints, and they did it again.
Don't you see--they know you're gonna play it anyway, regardless of your complaining about it. It angers us all, but if they keep doing it, it's obvious they don't care.



Its not needed. Just add a roll of text/cinematic or a new dungeon right away.
I didnt say ever as ever existing. I mean never add instance RIGHT AWAY on a expansion day/patch day where over 1000 players are online trying to do excact same things. Raubhan was a golden example with 3 map instances
Last edited by Johaandr; 01-30-2018 at 10:49 PM.
Trying to figure out why Heavensward was smooth sailing and Stormblood is riddled with rough patches. Baffles me really.
They add them too early in the questlines, people don't have time to get spaced out.


So you mean you'd prefer to wait a week or two after the patch before they enable the instances added by the patch? Keep in mind that all dungeons and raids count as instances.Its not needed. Just add a roll of text/cinematic or a new dungeon right away.
I didnt say ever as ever existing. I mean never add instance RIGHT AWAY on a expansion day/patch day where over 1000 players are online trying to do excact same things. Raubhan was a golden example with 3 map instances
No but instead of putting an solo instanced battle so early in the story line they could just made a dungeon between that. This would split people up since you need to queue for a dungeon. Thus some will go through this faster than others and hopefully not everyone rushes towards one NPC to start their instanced battle. On top of that they had two instanced battles with Omega and MSQ so even more strain on that.
Raubahn savage should have teached them something. 4.1 had log in problems thanks to Shirogane savage thus people probably split between wanting a house and doing new content. But this time you had two instanced battles in two contents that most of the people would probably try.
And it seems that they feel bad too since they consider giving us one free day back.
Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
Greetings,
Thank you for the feedback on instanced content and your experience with the initial release of Patch 4.2. We apologize for any inconveniences that were caused by these server issues during the first few hours of the patch release.
In our first follow-up on the Lodestone, Yoshida mentioned that we would be considering extending the play time of affected service accounts.
As a result of the length of the Patch 4.2 maintenance and the subsequent emergency maintenance required to address the instance server issues, we have decided to extend the play time of all service accounts with active subscriptions as of January 30 by 1 day. Information on qualifying service accounts can be found on this Lodestone post.
Again, we would like to sincerely apologize for the emergency maintenance and the inconvenience this caused for players who had been looking forward to the release of Patch 4.2. We appreciate the feedback offered and hope that you will continue to enjoy FINAL FANTASY XIV.
Chenin "Luxpheras" Matthews - Community Team



Holy wow. That's incredibly kind to do. Thank you.
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