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  1. #1
    Player
    SilverObi's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,028
    Character
    Kissa Kotele
    World
    Balmung
    Main Class
    Red Mage Lv 90
    I still play FFXI and have been hit by a mob as it died cause the killing blow came in after the attack, despite what the animations would tell you.
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  2. #2
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by SilverObi View Post
    I still play FFXI and have been hit by a mob as it died cause the killing blow came in after the attack, despite what the animations would tell you.
    we are not taking about that, we are talking about the fact in ffxiv is slow, so slow that you can keep using CDs on dead monsters.

    For FFxi, as you said it technically hit you before the killing blow, before you got to see the animation, that is different and more common when you factor in double attack and triple attack cuz it tries to process grapically those hits. In ffxiv though the monsters actually do actions with it dead already though, same is how you can keep damaging them.

    So anyone able answer why FFXIV was built being so slow? and the idea is "server tics"?
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