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  1. #311
    Player
    Darrcyphfeid's Avatar
    Join Date
    Nov 2017
    Posts
    280
    Character
    Kiraine Kalivarsa
    World
    Faerie
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Nestama View Post
    I know FFXI had enrages of sorts, but I'm not so sure about single-player Final Fantasy's having enrage mechanics.
    Final Fantasy XIII makes use of enrage timers from at least Chapter 10 onwards. The game never explicitly says so, but if you reach 20 minutes in a boss battle the boss will cast a 3-minute (I believe), unremovable Doom on your character. If the boss isn't dead before the timer finishes, you die. Even happens against the post-game "ultimate" boss too. That'll teach me to play it safe and turtle.

    Can't really think of anything older than that besides specific one-off encounters such as Sin's Giga Graviton, though.
    (0)

  2. #312
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Oh. I never had a boss fight last that long in XIII, so I didn't know about that.
    (0)

  3. #313
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Nestama View Post
    I know FFXI had enrages of sorts, but I'm not so sure about single-player Final Fantasy's having enrage mechanics.
    In a sense you could say that Emerald Weapon in FF7 has an "enrage" in the sense that without the correct materia equipped you need to beat it within 20 minutes.

    FF8 starts with a time-limit in which you have to navigate through the city and beat a boss - in a sense we could view that as enrage-timer aswell.

    FF10 has the time-limit when it comes to escaping the Al Bhed home - I'm not sure anymore if there is a boss involved or only random encounters though. There is also the Chocobo-eater-boss that can either be defeated, knocked off a cliff or knocks your party off the cliff - depending on how you fight, you'll get better rewards. I mention this because (if I recall correctly) this works in a way that he pushes your party back three times - if hes not defeated before the fourth push, you'll get knocked down and be left without any reward, making this an "enrage"-fight.

    I also played FF12 (Zodiac Job System though - not sure if that holds true for the original version) and some of the optional bosses had time-limits, which are basically an enrage-timer.

    I know that all of those arent the "hidden" enrage-timer we've got in this game and that some involve more than just beating a boss, but they all have something in common with the enrage-timer we've got here: If you dont "master" the game, if you dont have the needed skill to do something within a given timeframe, you'll lose.
    The only difference is that in a single player game its pretty clear who messed up and who is accountable for the "wipe".
    (0)

  4. #314
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Vidu View Post
    The only difference is that in a single player game its pretty clear who messed up and who is accountable for the "wipe".
    It's the ATB, right? :^)
    (0)

  5. #315
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Nestama View Post
    It's the ATB, right? :^)
    Kimahri. Its always Kimahri.

    Edit: It really is Kimahri. And you know why? Because he deals less damage than Auron...
    (3)
    Last edited by Vidu; 02-13-2018 at 12:02 PM.

  6. #316
    Player
    aerynhellfire's Avatar
    Join Date
    Jun 2014
    Posts
    127
    Character
    Aeryn Hellfire
    World
    Gilgamesh
    Main Class
    Bard Lv 80
    Quote Originally Posted by Quor View Post
    Remove the enrage timers and you remove a large part of the impetus behind everyone trying to push out as much dps as possible. Right now, there is no choice; you either dps hard enough to avoid enrage/clear the check or you wipe. If SE is serious about not wanting the dps speed/efficiency meta to reign supreme, then they need to remove dps checks and enrage timers and let players choose whether they want to run a sprint or a marathon.
    isnt this what gear progression does. when the fastest kill times are multiple min's faster then enrage the argument becomes moot. unless you are pushing for more people getting day one clears i dont really see the point. raids are easier then ever at the moment
    (0)

  7. #317
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    (8)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  8. #318
    Player
    StarRosie's Avatar
    Join Date
    Oct 2016
    Location
    Ul'Dah
    Posts
    566
    Character
    Sakya Malha
    World
    Goblin
    Main Class
    Warrior Lv 100
    Oh joy! Necromancy! I know how to deal with this.

    (7)

  9. #319
    Player
    MorbolvampireQueen6's Avatar
    Join Date
    Jan 2019
    Location
    gridania
    Posts
    640
    Character
    Nagini Kagon
    World
    Brynhildr
    Main Class
    Astrologian Lv 80
    id love to be a dps role warrior but the game won't let you so that thing about want to do damage be a dps goes straight out the window
    (0)

  10. #320
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    The funniest thing about this necropost is that, instead of bringing something completely fresh to the thread, the necrothreader decides to directly reply to the first post of the thread, a thread literally started on the first month of 2018.


    Amazing.
    (4)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

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