


They really do need to address that. Crafting leves shouldn't be random and gathering shouldn't have two leves for one camp.Wool coming from sheep makes sense. Even the drop rate is okay for production of sellable wares.
The issue is that wool is the only thing to really level on from around 36 to well into the 40s as a weaver.
So without a high level battle class, your DoH is doomed to drop 5k per black fleece all the way to nearly cap.
What could really solve this entire issue is static access to local leves just like other disciplines have for regional leves.
More than a year and this still hasn't been fixed.


Aye, plus it would serve to help those who enjoy DoL classes.
As it stands, if you're going to level a craft, you need to level at least one DoL, flooding the market with materials and creating more people who don't need to buy mats when crafting for profit.
Just too many reasons in favor of such a simple change.


I really wish they would make it so I can pick up 8 DoW/DoM, 8 DoL, and 8 DoH leves for each and every camp. There should also be more than one or two leaves available for a particular level range.
And to the OP, I think all 3 types of classes need to rely on the other classes once and awhile, some items that are mob drops should be bought from DoM/DoW. If the problem is supply then they should tweak the drop rate to closer match demand.
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