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  1. #1
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Wool coming from sheep makes sense. Even the drop rate is okay for production of sellable wares.

    The issue is that wool is the only thing to really level on from around 36 to well into the 40s as a weaver.

    So without a high level battle class, your DoH is doomed to drop 5k per black fleece all the way to nearly cap.

    What could really solve this entire issue is static access to local leves just like other disciplines have for regional leves.

    More than a year and this still hasn't been fixed.
    (1)

  2. #2
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Sephrick View Post
    Wool coming from sheep makes sense. Even the drop rate is okay for production of sellable wares.

    The issue is that wool is the only thing to really level on from around 36 to well into the 40s as a weaver.

    So without a high level battle class, your DoH is doomed to drop 5k per black fleece all the way to nearly cap.

    What could really solve this entire issue is static access to local leves just like other disciplines have for regional leves.

    More than a year and this still hasn't been fixed.
    They really do need to address that. Crafting leves shouldn't be random and gathering shouldn't have two leves for one camp.
    (1)

  3. #3
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Arcell View Post
    They really do need to address that. Crafting leves shouldn't be random and gathering shouldn't have two leves for one camp.
    Aye, plus it would serve to help those who enjoy DoL classes.

    As it stands, if you're going to level a craft, you need to level at least one DoL, flooding the market with materials and creating more people who don't need to buy mats when crafting for profit.

    Just too many reasons in favor of such a simple change.
    (0)

  4. #4
    Player
    Yelta_Sumasu's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    454
    Character
    Yelta Sumasu
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Arcell View Post
    They really do need to address that. Crafting leves shouldn't be random and gathering shouldn't have two leves for one camp.
    I really wish they would make it so I can pick up 8 DoW/DoM, 8 DoL, and 8 DoH leves for each and every camp. There should also be more than one or two leaves available for a particular level range.

    And to the OP, I think all 3 types of classes need to rely on the other classes once and awhile, some items that are mob drops should be bought from DoM/DoW. If the problem is supply then they should tweak the drop rate to closer match demand.
    (0)
    Last edited by Yelta_Sumasu; 01-20-2012 at 06:36 AM.