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  1. #11
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,354
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Live letter said they increased DRK's dps to match WAR and PLD, and increased overall usability

    (4)

  2. #12
    Player
    garret_hawke's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lomisa
    Posts
    94
    Character
    Garret Shadowwalker
    World
    Midgardsormr
    Main Class
    Ninja Lv 80
    How about a skill that grant blood price while grit is on and blood weapon while its off
    (0)

  3. #13
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    In patch 4.25 DRK will get 5 potency more on dark passenger, thats confirmed.
    (1)

  4. #14
    Player
    Tegernako's Avatar
    Join Date
    Jun 2017
    Posts
    249
    Character
    Crusina Luachra
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Instead of doing that, give us a brand new ability...call it shadow skin or something and have it reduce damage by 20%.
    (0)

    Halo kid

  5. #15
    Player
    SummerScorcher's Avatar
    Join Date
    Jul 2016
    Location
    Gridania
    Posts
    149
    Character
    Lilla La'aurora
    World
    Phoenix
    Main Class
    Dancer Lv 98
    Quote Originally Posted by Tegernako View Post
    Instead of doing that, give us a brand new ability...call it shadow skin or something and have it reduce damage by 20%.
    It's much easier to adjust one variable than to reimplement an ability, I have to imagine- again, this thread serves to hopefully get a last-minute change added in, not to discuss what the best way to adress DRK's mitigation could be. It's true we still lack fluff mitigation cooldowns, but I'm not expecting them to add a whole new cooldown in a matter of 2 days; besides, a buff to Shadow Wall is long, long overdue.
    (2)

  6. #16
    Player
    Silver_Blade's Avatar
    Join Date
    Oct 2015
    Posts
    60
    Character
    Ellder Sage
    World
    Faerie
    Main Class
    Paladin Lv 70
    While your at it. Walking dead is 300 seconds. Holmgang is 180 seconds and it doesn't kill you if you don't get to 100%.
    Why does war literally get better cooldowns with shorter cooldowns?
    Vengeance is a shorter cooldown than shadow wall and has an amazing counterattack effect that is just awesome in AoW.
    It really seems like the devs want war to be OP and don't care who knows it.
    YP must really hate DRK's because anyone who looks at their skills vs pld or war can see they are garbage by comparison.
    (0)

  7. #17
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    I think by the time they show us notes it's too late to take feedback. Dev process too slow to make eleventh hour swerves. Maybe it will be easier to balance in some way next expansion if there's a fourth tank that compliments drk pairing better than it does the others, idk.
    (0)

  8. #18
    Player
    Silver_Blade's Avatar
    Join Date
    Oct 2015
    Posts
    60
    Character
    Ellder Sage
    World
    Faerie
    Main Class
    Paladin Lv 70
    They don't hesitate to hotfix when they screw up and leave in a exploit so there is no reason we should have to wait months for a simple dps increase. If they don't want to really fix DRK they can at least boost their dps to make them viable.
    Right now even if their dps is brought in line with the others they will still be the worst and not worth a slot.
    (0)

  9. 01-29-2018 10:18 AM

  10. #19
    Player
    Rasikko's Avatar
    Join Date
    Jan 2018
    Posts
    1,394
    Character
    Rasikko Rakitto
    World
    Lamia
    Main Class
    Dark Knight Lv 64
    Dark Arts effect: duration extended by 5 seconds.

    Look forward to it.
    (0)

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