

PLD nerf isn't that bad imo. Only Shield Swipe and Holy Spirit will have slightly less potency, but everything else on it hasn't been changed. I lose a small amount of DPS yes (I think around 1% or something), but that doesn't make PLD useless from those changes.


I doubt many people would unsub because of that. Many people have different priorities when it comes to the game.
I couldn't possible care less about glamour and so the dresser is a feature I wasn't really planning on using in the first place, so its implementation is almost irrelevant. The chocobo saddles are what I'm looking forward to and my 999 aetheryte tickets. Would I have liked a 3rd free retainer? (especially since I already have some I rent) Sure, but I'd have been fine if they announced no new retainers at all, so I'm fine with not having another free retainer, makes no difference to me as I'm happy with my 2+2 setup and don't plan on changing it anytime soon.
There is enough content that I do that the patch is just a bonus. As it is I barely have enough time to do everything I want to do on a work day. A bit of that is because being a player that came back and made a brand new character around when Stormblood launched, and being a completionist, I have plenty of older content to still go through. I enjoy my roulettes, beast tribes, my weekly command dungeon (when my rested exp bar is really full), my hunting bills, and still have many dungeons/trials/raids to go around and finish, still working on ARR sightseeing log, the non-plus sidequests I skipped, leveling up all my jobs, getting stuff from WT and maps, and enough leves/fates/gates to work on my challenge log and achievements.
So even if this patch had only been QOL stuff and no new content at all, it wouldn't have mattered to me and anyone else who still has plenty of content they want to do in this game.
A patch being unsub-worth would be more for older players, and it would depend on whether the other content that is being released (like the new weekly glamour game, the new instances, the new pvp map, the enhanced perform) are things they care about or not. Everyone's different.
My FC has a mix of all sorts of players: new, returners, raiders, non-raiders who do high-end dungeons, people who don't do any instance except what's in MSQ and then go nuts with glamour/crafting, etc... And so far everyone seems mostly happy about the patch notes with just a few things here and there they don't like (My gripe is that the command mission additions are level 42/50/50, and I don't think it needed 2 50 dungeons added. One of those should instead have been cutter's cry or Qarn to fill the gap in betwen 32 and 41, and the other 50 should have been a 51-59 dungeon, but that's a gripe that's hardly unsub-worthy)
Last edited by Squintina; 01-28-2018 at 06:25 AM.



As far as inventory space, this isn't 3.0 where we were given an entire expansion with absolutely no integrated inventory increases With the excuse of console limitations, then given a boatload of paid retainers through mogstation. From my understanding, we're gaining 200 glamour slots along with the ability to store several full glamour sets in the armoire, the ability to stack just under a thousand items in a single inventory slot, and an alternate storage altogether alongside one paid retainer. At least this time we have an option outside of 'pull out your credit card if you want to upgrade your inventory' or 'don't upgrade your inventory at all if you don't want to pay more per month for it.'
Not that it made any difference at the time, but I boycotted the extra retainers throughout 3.x due to feeling a bit cheated. Just knowing that there's an attempt to better the inventory situation in game makes me more likely to buy extra retainers in the future as needed because as long as I'm getting something in my base subscription, I don't feel like it's a pure money grab. No reason to complain this time around. Certainly no reason to unsubscribe. But that's just me.
___Malfoy __/thefleurentine.tumblr.combecause diamonds are forever, as is dust.
~ . S A R G A T A N A S . ~
__________


If Eureka is as bad as Diadem or as ultimately useless as PoTD, then I might leave until the next expansion.



Definitely not unsubbing my two accounts. Already made preparations for 9th retainer for each! (wish we could reorder them, but we can't so I had to reset one so the jobs will be in order...)
Not complaints here over the 200 glamour space limit. That's 200 more than I have now and I honestly don't think I have anywhere near that so not worried about putting things into it that, especially crafted one where (if it really came down to it) I could just make again.
OP is proof that when devs give an inch on something, players will cry that it wasn't a mile.
- PLD nerf is virtually negligible
- WAR changes...well, so much for WAR never changes
- Items stacking to 999 totally won't help with inventory space...oh wait
- Glam system is just the start; similar systems in WoW have taken 5-6 years to get to where they are now (and you can't even dye gear in that game at all still)
Unsubbing hasn't even crossed my mind.



Already cancelled my sub. But stay near the forums to see if any news changes, and may actually come back if they decide to make a few changes. I've been in this game since 1.0, and this being one of the titles I hardcore went for or supported, I just can't bring myself to continue with all the push backs to Eureka till 4.25 or support this game much these days right now. And that was super hard for me to even consider cancelling my subscription last night. I don't care about my house enough. If it goes, it goes. But whatever. Gil is easy to make and buying a house will be available in the future. Still have apartments and FC housing so. DRK getting shafted, and almost no endgame content that has changed outside the new paint with similar structure. Again, if this does change? I'd be more than willing to put my sub back. Until then though, nah. :l


Re: Retainer inventories ... back in ARR I had several retainers full of crafting materials. For the most part, those materials got scrapped during HW, when I made the push to get all of the leveling and housing recipes done once. After that, I was able to drop 98% of ARR’s materials (because I was not crafting anything that used them) and was able to drop down to 2 retainers for materials : one to hold basic HW materials, one to hold special stuff (which was stuff like crafted stuff for the FC Workshop, or materials available only from airships).
With SB, I’m able to do the same so far. Except, right now, there isn’t anything that falls under the “special stuff” category I need to hold onto, so everything’s on one retainer, even the FC3’s and Mastercraft Demimateria.
Oh, unless its a material I’m planning on using in the near future, I don’t hold on to any fish, at all. That helps, somewhat, to keep things in one retainer or so.



Only thing I am not going to do anymore is buy items from Mogstation. That way sales from it can't help them anymore with nerfing classes anymore. Maybe then they will focus on content instead of class changes all the time. Never seen a mmo that played nerf and buffs classes every big patch like this one does.
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. Would I have liked a 3rd free retainer? (especially since I already have some I rent) Sure, but I'd have been fine if they announced no new retainers at all, so I'm fine with not having another free retainer, makes no difference to me as I'm happy with my 2+2 setup and don't plan on changing it anytime soon.




