Quote Originally Posted by Izsha View Post
War post patch will:
*Still perform roughly the same level on deliverance damage + or - a percent here and there
*It will perform dramatically better in defiance than ever before.
*It will be better than ever before utilizing stance dancing.

*It will not 'feel' the same.
WAR in Defiance will do much less damage overall because SE is now only 10% instead of 20%. So that means instead of .75+20% (90% damage total) we now have .75+10% (or 82.5% damage total). That's a straight up nerf of 7.5% damage while in Defiance. The potency buffs and increased numbers of Fell Cleave do *not* account for a loss of 7.5% damage. Much less the outright loss of 10% damage over the course of a fight from Berserk.

While the "uptime" phase of WAR dps may or may not be "better" overall, the actual holistic package that is the WAR job has been nerfed. This wouldn't be a big deal if A.) they left SE as is, or B.) they weren't constantly pushing DPS checks and enrage timers that implicitly encourage tanks to DPS as hard as possible in order to beat the check. But every fight of significance in SB has had an enrage timer, so I highly doubt the new Omega or Byakko will be any different.