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  1. #1
    Player
    347SPECTRE's Avatar
    Join Date
    Feb 2017
    Location
    Limsa Lominsa
    Posts
    586
    Character
    Khirrika Moshroca
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 100
    You imply that they knew de wae in the first place.
    (5)

  2. #2
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    913
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by 347SPECTRE View Post
    You imply that they knew de wae in the first place.
    ohhh dear, you are right. xD
    (0)

  3. #3
    Player
    Kalocin's Avatar
    Join Date
    Jun 2017
    Posts
    270
    Character
    Letho Orwyth
    World
    Leviathan
    Main Class
    Gunbreaker Lv 100
    Someone did the math on Reddit and apparently the dps increase is extremely minimal, like 0.5/6% increase in DPS total lol. Paladins get a 1.6/7% nerf but overall are still going to output more DPS than us so... GG Square, basically nothing changed.
    (1)

  4. #4
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kalocin View Post
    Someone did the math on Reddit and apparently the dps increase is extremely minimal, like 0.5/6% increase in DPS total lol. Paladins get a 1.6/7% nerf but overall are still going to output more DPS than us so... GG Square, basically nothing changed.
    I'm not that good at math, and play on PS4 so don't check any kind of fflogs, but isn't .5-.6% increase in overall DPS massive? For example, if the average DRK contributes 3k, they would now be doing 4.5k? I see .5 and .6 and think 50%-60% respectively, but I think you mean 5%-6% (.05-.06%). Just trying to clear up any confusion, coz I look at these updates, and I am seeing only a very marginal DPS increase to DRK. Like, not even enough to actually look forward to.
    (0)

  5. #5
    Player
    DerpyCubone's Avatar
    Join Date
    Sep 2013
    Posts
    138
    Character
    Devi Copperhawk
    World
    Adamantoise
    Main Class
    Viper Lv 100
    Quote Originally Posted by Gemina View Post
    I'm not that good at math, and play on PS4 so don't check any kind of fflogs, but isn't .5-.6% increase in overall DPS massive? For example, if the average DRK contributes 3k, they would now be doing 4.5k? I see .5 and .6 and think 50%-60% respectively, but I think you mean 5%-6% (.05-.06%). Just trying to clear up any confusion, coz I look at these updates, and I am seeing only a very marginal DPS increase to DRK. Like, not even enough to actually look forward to.
    0.5 As in less than 1% of a difference. So if you were doing 3000, you now do 3015.
    (1)

  6. #6
    Player
    Aniya_Estlihn's Avatar
    Join Date
    Jun 2015
    Posts
    457
    Character
    Izayoi Niwa
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kalocin View Post
    Someone did the math on Reddit and apparently the dps increase is extremely minimal, like 0.5/6% increase in DPS total lol. Paladins get a 1.6/7% nerf but overall are still going to output more DPS than us so... GG Square, basically nothing changed.
    Bok's math is wrong. They failed to consider the Haste effect from Blood Weapon which is a damning error on their part as that is going to be one of the largest benefits from the change to delirium. All Bok focused on was the resource gain while outright ignoring the fact we have the potential to gain GCDs from Blood Weapon. It's a buff, albeit a small one, but Bok needs to redo their math before making such bold claims. Simply using the GCD delay for the Genji weapon isn't enough when Blood Weapon itself lowers our GCD, cast times, and recast times by 10%.
    (3)
    Last edited by Aniya_Estlihn; 01-27-2018 at 09:41 AM.

  7. #7
    Player
    DerpyCubone's Avatar
    Join Date
    Sep 2013
    Posts
    138
    Character
    Devi Copperhawk
    World
    Adamantoise
    Main Class
    Viper Lv 100
    Quote Originally Posted by Aniya_Estlihn View Post
    Bok's math is wrong. They failed to consider the Haste effect from Blood Weapon which is a damning error on their part as that is going to be one of the largest benefits from the change to delirium. All Bok focused on was the resource gain while outright ignoring the fact we have the potential to gain GCDs from Blood Weapon. It's a buff, albeit a small one, but Bok needs to redo their math before making such bold claims. Simply using the GCD delay for the Genji weapon isn't enough when Blood Weapon itself lowers our GCD, cast times, and recast times by 10%.
    He mentioned the extra GCDs you get in blood weapon. That looks to be in his math
    (2)

  8. #8
    Player
    Pinkie_Pie's Avatar
    Join Date
    Aug 2013
    Location
    555-None of your business
    Posts
    701
    Character
    Brynhilda Skyforge
    World
    Malboro
    Main Class
    Warrior Lv 90
    Nothing...changed. Do they not even do their OWN math on their OWN GAME. Blizzard does a better JOB!
    (2)
    When you see someones glamour with non matching boots

  9. #9
    Player
    Kalocin's Avatar
    Join Date
    Jun 2017
    Posts
    270
    Character
    Letho Orwyth
    World
    Leviathan
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Pinkie_Pie View Post
    Nothing...changed. Do they not even do their OWN math on their OWN GAME. Blizzard does a better JOB!
    Honestly it's kind of like they're building houses without measuring any wood properly.
    (1)

  10. #10
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    I like some of the suggestions people have been throwing around. Slight potency increase to Bloodspiller. Reduce or remove mp cost of Dark Passenger. Right? It needed more of a dps gain than it got to make up for lack of utility. Well you could give it utility instead, like Sole Survivor also places a vulnerability up debuff on the target to boost raid dps. If that's too much... I guess an aoe shield mitigation to match the other two tanks?
    (4)

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