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Thread: 4.2 changes

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  1. #1
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,233
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by ThirdChild_ZKI View Post
    3.0 BRD > 4.0 BRD
    And let's PLEASE stop using the tired, flawed logic that "FF14 is a PvE-based game".
    No matter how hard you are crusading, ff14 is nevertheless still a hevily PvE based mmorpg, PvP is just an end game option. When PvE and PvP actions still in a mixed bag. PvP will always lost in the power struggle.

    The decision to separate PvE and PvP is a correct decision. You may complain it is oversimplified, but it doesn't mean old system is perfect. It had problems of its own where PvE actions always creating balancing issue.

    I am perfectly aware about how some skills are supreme in PvP but useless in PvE. It is exactly where the problem is. Takes Ninja job trait for example, Ninja takes 50% reduction in falling damage. I do miss the fun of baiting bunch of people to jump off cliff with me then dance on their corposes. I enjoy the fun but I do see its problem and frustrations caused to other. No, old system is not perfect
    (2)

  2. #2
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Divinemights View Post
    Snip
    How would you feel if PvE went down to 9 buttons? You may say it doesn't correlate but let me spell it out. For people like ThirdChild and myself, PvP is our endgame. Yes this is a PvE centric game but they enabled PvP to cater to those who wanted it and so it is also a PvP game. Now they just neutered that player base which we are apart of. There are so many other things that they could have done and saying PvE skills didn't translate to PvP well SE had already figured that out which is why some abilities acted differently in PvP. They could have just easily changed the Ninja trait to reduce fall damage in PvE only without taking the neuter stick to the entire system.
    (1)

  3. #3
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,233
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Wintersandman View Post
    How would you feel if PvE went down to 9 buttons? You may say it doesn't correlate but let me spell it out..
    I dont care about how many buttons, it was never the point. What I am insisting on is that PvE and PvP actions need to be separate, as long as this is not changed, by all mean reverse back to how many buttons you like. I dont need this auto combo mechanic at all if I can play Ninja in 3.0 in which it required more complicated control to shorter CD requirement to output burst.
    (2)

  4. #4
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Divinemights View Post
    snip.
    I appreciate the clarification.
    (0)