Follow up post due to mobile

Example as a ninja i have a 2sec stun and a 1 sec silence which on paper looks like a solid lockout againsts healers

In reality it does not work as intended i can stun a healer at 30-40% hp go into my burst with my silence instead of mug... but because i have a 2.43 recast on gust slash and aelion edge animation lock on assasinate.... the healer can negate all that burst because silence does not stop instant cast spells... which result healer back at full hp within a second

This is the main problem in pvp... because of the GCD of 2.50sec within the game the CC durations is to low which promotes PERFECT coordination to kill anything in pvp

And since feast is with randoms....it ends up being a headless chicken chase until culling time