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  1. #1
    Player
    TheCount's Avatar
    Join Date
    Jun 2015
    Posts
    236
    Character
    Warden Azem
    World
    Mateus
    Main Class
    Dark Knight Lv 97
    Quote Originally Posted by Commander_Justitia View Post
    The 4th fasted neo exdeath kill has a darkknight. It is 11s slower than the fastest one atm. Only like ~100people worldwide manage to get under 10min clear times. That is less than 1% of all logs.

    If darkknight is so bad, how do they manage it?

    I can accept skillstyle concerns, but dps wise drk is maybe statistically 5% lower than the other tanks, which got nerfed very slightly and drk buffed very very slightly. For me it works out even though it doesn't have to mean the classes are fun to play.

    But balance is not about your fun factor...

    DRK single target shield has a CD of 15s, there can be mechanics in future raids which make it more desirable. In old content mechanics existed that targeted random people with minitankbuster, with short time to shield both, if they would be more frequent then tbn will be nice to have.
    Because tanks don't count for 50% of the DPS for the fight, that's why. Your post is just..ugh. A tank can be worse than the other two and still beat all the encounters, that's hardly the point is it? THe point is that Dark Knight is flat out worse than the other two tanks in every area. It literally has no strengths because guess what, paladin took that as well now with their ability to block magic damage. They have most of their abilities stripped away since Stormblood as well.
    (4)

  2. #2
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,117
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by TheCount View Post
    THe point is that Dark Knight is flat out worse than the other two tanks in every area.
    Only if you cant make use of the differences the tank classes have.

    I think giving warrior the current version of shake it off was a mistake, but other than that...

    dps-wise tanks are close together.

    mitigation-wise drk is in a special niche spot, what just many like to ignore and call it bad. It can be situational more useful than the other tanks.

    In the end you will wonder for who are you balancing, for the casual raidgrp or the ultimate progression grp.
    Pld and War maybe have an easier time being useful with no optimization, but it also depends on the team if it can make use of drk strengths and if you are at that point, the gap between the tanks is smaller than many would like to see it.

    In the end you either end up having one most desirable/undesirable class or you change so much that they are almost the same anyway. I rather stick to first option because its more fun to play something different from time to time.

    Quote Originally Posted by Aniya_Estlihn View Post

    Your post parrots an anti-meta standpoint that at its core is detrimental to the discussion
    It was a rhetorical question..I know its the internet but well
    (2)
    Last edited by Commander_Justitia; 01-30-2018 at 09:41 AM.

  3. #3
    Player
    TheCount's Avatar
    Join Date
    Jun 2015
    Posts
    236
    Character
    Warden Azem
    World
    Mateus
    Main Class
    Dark Knight Lv 97
    Your only argument is that DPS wise they are close together and even then you acknowledge that DRK is slightly behind. Their mitigation is in a niche spot? Whom are you even trying to fool here man. Just admit the other two tanks are just in general better in every respect. Even the former strength of DRK has been stripped away for the most part considering a Paladin can block magic more reliably and easily and they don't even have to invest a chunk of mana to get the full effect. (which plays into the DRK problem with mana management)

    I mean really now. Stop being so blatantly inaccurate. Why are you even trying to defend the DRK in its current state? Because it wouldn't make them unique? I'd argue that the heavensward version was more unique and really that's what people want back. The current state of DRK is more simplified and less unique than it ever has been. If you really cared about them being unique you would argue for turning these changes back because at least in Heavensward they truly did have their own niche - being THE anti magic tank with a nice flavor darkside, even an int debuff on the boss. It has had a strong dot removed, shadowskin removed, dark passenger nerfed into near uselessness, blood price nerfed. Why would you ever want to defend the current state of Dark Knight as if its more fun and unique.

    Having taste-buds between your asscheeks is pretty unique too but you wouldn't want that either
    (2)
    Last edited by TheCount; 01-30-2018 at 09:58 AM.

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