Quote Originally Posted by Aana View Post
Except there's still no advantage to being in defiance. Sure. Hop into defiance. Pop unchained. Congrats youre still
*doing 5% less damage than if you did nothing
*using IR in defiance is still a nono. Why do 5 IBs when you could do 5FCs? Damage loss
*You loose deliverance crit rate still.

Non of that is worth 1 50% stronger upheaval (150-160 potency) gain.

Defiance will not be used to GAIN dps.

What this does mean is that defiance LOOSES LESS dps than it currently does and opens some interesting defensive options. (5x DH IBs= 15sec of 20% damage down and 1500 potency of direct hit/Crit self cure). You are not punished as hard for using tank stance occasionally (feel free to loose 5% damage and crit rate for 20 sec whiel you unchained for safety. IR will be waiting for you after). But it will never be a gain in damage.

Optimal DPS play will still never touch defiance. But progression tanking, casual tanking, etc where defiance is used will hurt less than it currently does.
I'm aware of all of this and it is this exact shift that may result in a shift of what is considered "efficient" play for a WAR depending on the content and situation. I don't think that using Defiance more will result in maximizing DPS for the WAR, but like you said it will be way less punishing to swap over to Defiance. That small change could have discernible ripple effects in how the WAR <--> healer dynamic works, which in turn would effect how the party tackles content.