If they threw in 50 tomes of whatever the newest is maybe more people would put up with it.
If they threw in 50 tomes of whatever the newest is maybe more people would put up with it.
Not all newbies want to watch the cutscenes when they hit. I like to go to the journal and watch them like one giant storythread, so it doesn't get broken up.



What SHOULD have been done to help fix or patch the resolve:
1) Instance for dungeon (though devs don't want to go back and make an old design)
2) Make TWO sets of the roulettes. 1 Skippable cutscenes, 1 unskippable. This way, you have two sets of players who want to enjoy or do their roulettes. Everyone wins. They can obviously add roulettes to the instances. I don't see why they can't just make them separate as well with the same rewards. >_>
3) Adding better incentives instead of tomes no one gives a flying moogle about. Why not add the new tomes to it? 80 tomes of the brand new tomes. I'd totally run it each day if it means having to run less dungeons in a week!
4) Making it an instance with 7 other NPC's instead of 7 other players
5) Making it with 7 other chocobos and just you. (no joke, I'd actually run this) xD
Otherwise, squeenix has given me every reason to never consider running this dungeon again. Our FC doesn't have new players anymore, since most of us are based out of the same state anyways in our social circle, and we've not been adding too many folks into the game that weren't already players post 50 (at least that I've seen). But unless I have someone who I desperately need to help? I'm not touching this roulette anymore on any job, tank or dps. Thanks Squeenix! That's one less dungeon roulette to cross of the list each day!![]()
Last edited by Elkanah; 01-27-2018 at 05:35 AM.



Watch them make an achievement and stick a mount/minion in there for clearing Prae/CM 1,000 times through the roulette to keep it from dying.
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I see it now They will try to give even more incentives in a patch. Or just revert the changes and leave it at 200 tomes, and w/e the new exp rate is. This changes does so much harm to new players.
I can't wait to see the new post.. "I been in Prae/Castrum queue for 2hrs and no pop."
Last edited by Jxnibbles; 01-27-2018 at 07:01 AM.
Sorry but increasing the poetics by 80 is not enough to encourage players to do this roulette with completely unskippable cutsceens even if there are no new players in the group. No idea on whether or not the experience is increased as well or not since the notes say nothing about that. It would need a large chunk of the highest tier tomestones and a few of the crafting / gathering grade 6 materia to make it remotely tempting.



Roulette is going to die. Now new players will wait long queues again.
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