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  1. #11
    Player
    Chrono_Rising's Avatar
    Join Date
    Jun 2017
    Posts
    922
    Character
    Gulvioir Muruc
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Traiting blood weapon would fix dark knight Woes, delirium on its own will never be enough at 8 seconds. They could make this better by making blood weapon last for 16 extra seconds like blood price, but I doubt that will happen.

    Some fast changes they could make that would help before 4.2:

    Increasing Dark Passenger to 160 potency and/or halving its mp cost.
    Decreasing Dark Arts to 2000 mana per cast
    Increasing Bloodspiller by 20 potency in a vacuum
    Lowering the cooldown on blood weapon by 5 to 10 seconds.

    The changes were in the right direction for dark, there just need to be more.
    (5)
    Last edited by Chrono_Rising; 01-26-2018 at 10:56 PM.