I'll still run it - if I get a full level of exp each time. lawl.
I'll still run it - if I get a full level of exp each time. lawl.
Im pretty sure they dint change anything just that. Its SE what we talking about.Whos to say they didn't change other aspects of this? Do we know for sure what the exact system that will be in place? Did they alter the the having to click to progress, like they have with all the later content they have released?
It seems all we know is they can't be skipped, no other info has been released.
Either way, I agree with quite a few posters in this thread, it wasn't the way to fix this issue.
They pretty much go with thise: "Hey how can we (force) made ppl to buy that juicy MSQ skip potion?" "I know, lets make it unskippable CS" *everybody clapping*.
not a bad idea but you might then be locking those dungeons behind quite a barrier.
It can take a fair amount of grind to get to max gc rank unlock squadrens let alone get some decent recruits and unlock command missions.
the increase to 200 poetics just isn't worth it. unless the exp boost is absolutely ridonculous like a guaranteed full level or more
Modify that idea slightly. Instead of taking your squadron with you, the 3 grand companies join together and throw a squadron your way. Melee/ranged DPS will be provided by the Adders, tanks will be provided by the Maelstrom, healers/casters will be provided by the Immortal Flames (playing into the supposed specialities of each GC).
White Mage ~ Scholar ~ PaladinBoi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing
As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.
We've had more than our fair share of long duties where you had NPCs fight by your side. Hell, with 4.1, we had a group of 4 NPCs abide by mechanics better than some pugs. They more than have the technology to let us run these dungeons solo, they just won't for some reason.
I'm going to keep track of how long it takes right now and how much % exp I get.
Then I'll do the same thing once 4.2 comes out.
If the rewards don't scale appropriately, I don't know if I'll bother. (so if it takes 3x as long, I'm expecting the % of exp I get to be about 3x as much). This has always been my favorite roulette for leveling my secondary healers a little bit every day, and if I saw there was a new person, I would usually put in party chat a message for them to enjoy the CS even if we move on ahead because we could handle it and they'd get to see the fights many times in the future.
I'm also wondering, and made a thread for this, if these rewards/requirements will adjust based on whether we actually have a new player or not. Many times I get groups with NO new player bonus. If we've all done this before, it should automatically adjust back to the old way of letting us skip CS and providing the old rewards.
Last edited by Squintina; 01-27-2018 at 12:26 AM.
Teaching some people a "lesson" at the cost of multitudes of others? This is such a strange, strange post.Frankly, I love these new changes. It serves people right for just speeding through the dungeons and ruining the experience for the new players. Just the other day, my free company and I queued up with a total of seven people, and our eighth was a new player. We granted him the full experience instead of just speeding through, and he was having the time of his life.
Maybe people should learn to be more selfless instead of griping about changes that their own actions basically forced.
This is a bad solution to a failed aspect of the game, which will directly effect the people you claim to "help". Your intent doesn't sound like you want to help new people with this statement at all, it's to harm everybody else- speedrunners or not. The queues will be agonizing for everyone- including the newcomers, people will probably votekick the new people who are bothering to read once the people who intent to boot them finish clicking through the dialogue, ect.
The entire population of the game shouldn't be put behind a wall like that.
Last edited by Jatoi; 01-27-2018 at 12:07 AM.
I'll do these dungeons still. I already stop and wait for anyone who is watching cutscenes even when the rest of a party runs ahead.
If the rewards are doubled, maybe Ill queue for it, otherwise bye bye
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.