Quote Originally Posted by ColdestHeaven View Post
I don't demand stuff...not sure why it came out like that? It was more like what I thought would feel better rather than this boring state of the MSQ instances. As to why I would want the dungeons "deleted" (reworked is what I would say, had you read the post correctly), I already said why: they are story-centered, but so long and juicy in terms of reward that the story portion is being left aside so new ones aren't even getting a decent experience out of it. Mind you, I run it almost daily just like you do, I would stand to lose the same as you. The argument "if you don't want to run it, don't run it" isn't really relevant in this case. You aren't criticizing me suggesting changes to the MSQ instances, either, you are talking about the MSQ roulette - the only reason anyone even cares about these two instances. In my idea Castrum would just be turned into a duty, Praetorium into a Leveling dungeon. As to where would the EXP/Tome gain go, could just redistribute it to other roulettes for all I care. Would it really not make more sense to you?
Okay here is a radical concept I know its something that NOBODY SEEMS TO GET! QUIT DOING IT!! There is absolutely nobody in your house holding a gun to your head and screaming DO THE MSQ ROULETTE YOU HATE SO MUCH DO IT NOW!!!!! Seriously I have no idea why this is such a difficult concept to get through peoples heads. Do you see everyone crafting? Do you see everyone doing battleleves? guildleves? does everyone do frontlines? then why if someone doesnt like something do they keep continuing to queue for it? then complain that's it's too long?