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  1. #1
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Kolsykol View Post
    You're just making up excuses and rationalizing poor game design.
    I don't think that '' don't run the roulette '' is a good argument at all, especially not considering the rewards that we're talking about.
    You're basically handicapping yourself by not doing it, and you shouldn't have to do that just to not go through this huge time sink slog on a daily basis. I think that's a very simple-minded way of looking at it and is just a way to hand-wave away issues and concerns...
    I really don't see why this is hard to understand.
    ... Nobody forces anyone to play the game a certain way. The rewards were increased to encourage people to run it. If you don't want to run it the way it is, you don't deserve the rewards. If you're gonna min/max your XP per second, this is the price. Don't buy the ticket if you don't like the ride. The entire problem is a perception one. You aren't forced to even play the game, let alone run this one dungeon. Handicapping what exactly?

    Quote Originally Posted by Kolsykol View Post
    I also don't really think that people who vote no would be kicked, and I think that it should be set after people have voted so even then you wouldn't be able to revert it regardless of whether you kick them or not.
    And I dunno about your experience with the game, but in my experience at least with the community I don't believe that people would give them crap for it. Especially not since I think that it'd be quite rare ( because the overwhelming majority of people have already done it a billion times before ).
    I wouldn't, regardless of how much I don't like this thing.
    considering people were kicked merely for suggesting taking time to let sprouts watch the cutscenes at least without smooshing it all together in an incomprehensible gobbledygook, i think you're wrong. I imagine loading in to a blue message that says "Vote skip or kick" wouldn't be unheard of. And honestly if you vote skip, the rewards should drop appropriately. You aren't paying the price, why should you get the payoff?


    Quote Originally Posted by Kolsykol View Post
    And again I don't think that this whole '' experience the story as it was intended '' holds much water either.
    Because you're not.
    The fights basically have no mechanics and everything happens so quickly ( it's just the cutscenes eating up all of that time ).
    Like are you being real here?
    Are you really going to sit here and tell me that it was intended to play out the way in which it does in the roulettes nowadays?
    The idea is at least people get to watch the whole cutscene. In the rushing days people would get glimpses of the cutscenes as people burned through every boss. You'd be 4 minutes into one and POOF, new cutscene.

    Quote Originally Posted by Kolsykol View Post
    It's almost like saying that if there was a roulette like this in WoW where people went through ICC only without having to do any mechanics or anything where you just rushed through it all quickly and tank n spanked everything = '' experiencing it how it was intended ''.
    Are you actually missing out on anything if you watch it at the Inn than if you just sprint to the boss and tank n spank it in 1-2 minutes and then repeat again and again? What exactly are you missing out on that you wouldn't get by just doing it and then watching the cutscenes at the Inn?
    What exactly is it that you're missing out on?
    Context, setting, pacing. You actually get to see and fight the boss that walked up behind you or dropped from the sky. You get context as to WHY cid is riding Magitek now and what he did to get it. Where it all happens as opposed to "well.. now we're in an elevator of some sort.... somewhere.. "

    Quote Originally Posted by Kolsykol View Post
    And even so you only do that one time, and how many in the group is it that haven't done it before?
    It's very rare that you get grouped up with someone who haven't done it before, and after you've done it you'll be stuck in the endless cycle with the rest of us.
    Why should 95% of people have to suffer through it on a daily basis just so that one or two people can rarely '' experience '' it '' how it was intended '' ( but not really ) only to then be stuck in the same cycle as everyone else afterwards?
    They don't have to do it, they can do other things. MSQ roulette is a choice, not a requirement to enjoy the game.

    Quote Originally Posted by Kolsykol View Post
    Like I think that people are just trying to rationalize this so that they can hand-wave peoples concerns away instead of actually acknowledging that it's poorly designed.
    Even the developers admit it was poorly designed, that's why they never made dungeons like that again and created a huge incentive to "suffer" through the long cutscenes.

    Quote Originally Posted by Kolsykol View Post
    Yeah, this is an FF game. But it's also an MMO and you're playing with other players.
    MMO's aren't single-player games and you have to think about things in the context of a group of people trying to enjoy the game together.
    If 9 out of 10 people aren't enjoying it for the sake of one person there is a problem.
    And that problem is the 9 people who queued for something they didn't actually want to do and then they're gonna complain about it.

    Quote Originally Posted by Kolsykol View Post
    One person wanting to sit through the cutscenes instead of watching them at the Inn just so that we can get back to sprinting to the next boss and fight it for 1-2 min before rince and repeat means that a whole bunch of people have to waste their time for the sake of one person who I don't even think is enjoying it to begin with even with how it is right now and who will just be the same as the rest of us afterwards anyways.
    No they don't. They don't even need to touch the roulette. Don't do the roulette if you don't like how it goes. It's not a surprise, it's not required, there's no XP "wave" you gotta ride to be competitive in this game.

    Every single one of your problems could be solved by not doing the roulette and doing the other.. what.. 8? Or fates, or PoTD, or HoH. Stop acting like someone is holding a gun to your head.
    (19)
    Last edited by Krotoan; 07-24-2019 at 11:12 PM.
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  2. #2
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Krotoan View Post
    Even the developers admit it was poorly designed, that's why they never made dungeons like that again and created a huge incentive to "suffer" through the long cutscenes.
    Honestly, i come to think that that isnt true at all, ppl made it hell, the dungeons with story for the final was Epic and id love having that every expension. Sure the pacing is off and some stuff could be talked during our way but still... 8 man dungeons would be epic.
    .
    (0)

  3. #3
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kuroka View Post
    Honestly, i come to think that that isnt true at all, ppl made it hell, the dungeons with story for the final was Epic and id love having that every expension. Sure the pacing is off and some stuff could be talked during our way but still... 8 man dungeons would be epic.
    .
    For a single player game it would be fine. (with the cutscenes skippable.)

    For a multiplayer game, not so much. Especially given that, the way this game is designed, it relies on roulettes to keep people running old content so that new players/alts have an easy time getting into duties.

    There's a very good reason they haven't repeated this mistake, and why all long cut scenes now play before or after a duty.
    (2)