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  1. #961
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Most comments, and behaviors you see in dungeons, etc heavily leans towards what I said. That, and a side-dash of common sense.

    People running roulettes want their rewards as fast as possible. That's why we have multipulling tanks, and AoE heavy play, and why it is GOGOGOGOGO to the point they skip treasure chests.

    Common sense, that these same people aren't going to want to dink around with their fingers up in places fingers shouldn't be waiting on cutscenes.

    Every single MSQ Roulette I've ever done, people have Sprint on cooldown and they are all in a rush except for the confused newbies who entirely miss the boss battles because nobody mentioned picking up the key. They will round mobs up and SPRINT to the elevators, letting newbies die just to finish it ASAP.
    (1)

  2. #962
    Player
    Anarnee's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    1,355
    Character
    Thyn'a Sindyrl
    World
    Siren
    Main Class
    Dragoon Lv 100
    Honestly, I would be fine if I could just unsync the stupid dungeons and skip the cutscenes. Got a few alts caught up and can't prog cause I just am not willing to put two hours aside for those garbage dungeons. I understand doing it in the roulettes for newbies that want to watch the CS, whatever, but this literally give no options for those of us paying extra for alts. They're taking away QoL things, and we're getting nothing in exchange for it.

    I mean well, the only way other than to pay for story skip in the mog station, which, yeah, no not happening.
    (0)
    Last edited by Anarnee; 06-08-2018 at 12:03 PM.

  3. #963
    Player
    Squintina's Avatar
    Join Date
    Oct 2014
    Posts
    1,054
    Character
    Squintina Nightgard
    World
    Faerie
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Maeka View Post
    Most comments, and behaviors you see in dungeons, etc heavily leans towards what I said. That, and a side-dash of common sense.

    People running roulettes want their rewards as fast as possible. That's why we have multipulling tanks, and AoE heavy play, and why it is GOGOGOGOGO to the point they skip treasure chests.

    Common sense, that these same people aren't going to want to dink around with their fingers up in places fingers shouldn't be waiting on cutscenes.

    Every single MSQ Roulette I've ever done, people have Sprint on cooldown and they are all in a rush except for the confused newbies who entirely miss the boss battles because nobody mentioned picking up the key. They will round mobs up and SPRINT to the elevators, letting newbies die just to finish it ASAP.
    I predicted you'd say that in my post..that you'd give your anecdotal story.
    And I already told you what I'd say: that I have plenty of my own experiences in MSQ where people didn't mind the extra CS because the exp is humongous now. That maybe they'll make comments about "time to put on some youtube", but they do not particularly care that the newcomers have this chance to watch CS.

    I told you how pointless if was to make this reply before you made it, yet you still made it. Because "most" is relative to what you see, and guess what? Most of the players I've seen in MSQ don't outwardly care because the exp is good enough to placate them. Two can play at that game, and it just makes two idiotic people on the internet.

    Yes people do rush through, but you said hardly anybody feels like waiting on newbies to watch cutscenes, not anything about whether they get lost or barely see the fights (though I will point that in my many MSQ roulette runs, most legit new players don't get lost because if they start to wander off, someone offers to help them make their way out and they're usually around for the whole fight - they just don't last long because of the lack of ilvl sync making all of them drop like flies). And if anything I see this behavior more in MSQR because the people who sign up for it are aware of the length and are more prepared to show some patience over the other roulettes.

    That's the beauty of anecodes - everyone has them to go with their own view.

    So just don't make statements as if your experiences are what everyone experiences. You can easily make your own points about MSQR and how to improve it without making anecdotal statements about your perceived "hardly anyone".

    Especially when such statements are pointless considering the point you were originally countering was that the roulette exists to help fill queues. Whether people are nice or not is irrelevant to it helping the queue for those 2 dungeons.
    (1)
    Last edited by Squintina; 06-08-2018 at 12:34 PM.
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  4. #964
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    I didn't point to an anecdotal story, I said "Every single MSQ I've ever done" and I also pointed to some common sense (which you ignored) and I pointed to evidence to show that people don't care about newbies (leaving them on the elevators to die, not caring if they get left behind because they didn't get the key before going up to the magitek armor area, etc) and other similar behaviors you see in other dungeons quite commonly.

    I've probably been through what, nearly 600 dungeons now total and the vast majority of them were Post-HW (I didn't take time aside to level other jobs much at all during my trip through ARR) and the vast majority of those (I'm willing to say 90%+) everybody had this mindset of RUSH RUSH RUSH RUSH RUSH.

    If someone is not willing to take 5 seconds to open a Treasure Coffer, what makes you think they want to take 3 minutes to wait on a cutscene?

    Go to ANY thread talking about Healer DPS in a dungeon, and see how many people care about Healer DPS, and the few people around who don't feel the need to hurry point out that it's 5 minutes or less and they will talk like 5 minutes is the end of the world. If a dungeon takes 5 minutes longer, that's 5 minutes more that they have to wait to get on with the rest of their day.

    Do you think those kinds of people are going to want to sit around waiting for 10+ minutes in a single run of MSQ Roulette waiting on cutscenes?

    Look at this very forum thread. How many people are saying "Forced Cutscenes? Not running MSQ ever again, then." or something to that effect? I leafed through a few pages of this thread and similar threads and saw quite a few.

    I'm fairly well sure, through a mix of common sense, and personal experiences, that your average Lv70 who is Qing up either for the money, tomes, or even XP on another job would prefer to not have to sit through cutscenes, and a good number of them feel strongly enough that they don't care if it's a newbie's first time, it just takes too darn long for them.

    We're talking about people who think 5 seconds to open a Treasure Chest that has gear in it is "too much time". Yes, I have actually had people scold me for doing that. Uh, excuse me? I want the possible upgrade, kthx. Yeah you're a Lv70 with BiS, sorry, my leveling butt needs that gear.

    I just don't see very many of these people (which are many and I've met many of them) being willing to sit around for several minutes waiting on cutscenes.

    Also, the vast majority of those same 600+ dungeon/trial runs, the initial "you can't leave this circle until everybody is ready", people running around the circle, jumping repeatedly, dancing, even sometimes using /sigh emotes. I've seen that quite often too.

    People in general do NOT have that kind of patience. They just don't.

    EDIT: Also, one other thing to consider is the group of people YOU are talking about, and the group of people *I* am talking about are two different groups of people.

    YOU are talking about people who are willing to run MSQ even with Cutscenes being forced.
    *I* am talking about the entire population, in general.

    I imagine there probably are a few people who don't mind the cutscenes in MSQ, sure, absolutely. However, the number of people like this is likely a small part of the entire population, a population that I have observed here on the forums and in the game to be very impatient, and impatience is the majority of what I observe in people in-game and on here in the forums which suggests that impatience far outweighs patience when it comes to the game's total population.

    Basically, by forcing MSQ Cutscenes, you basically weed out the people who don't wanna do it (the majority) which leaves a minority that doesn't mind. Well OBVIOUSLY, if you run MSQ today, you're going to get people who don't mind. Because they're the only people who will run it (along with a few begrudgers who run it even though they hate it because the reward is too tempting). However, this comes at a cost of inflated wait times to get in because now a lot fewer players are doing it. Kinda like how 50/60 dungeons have 30+ minute wait times as DPS but yet Leveling has 15-20 minute wait timers.
    (4)
    Last edited by Maeka; 06-08-2018 at 01:48 PM.

  5. #965
    Player
    Baingoleth's Avatar
    Join Date
    Oct 2017
    Posts
    129
    Character
    Baingoleth Crimson
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    If forced cutscenes are such a problem, why do I only have to wait at most 5 minutes for the queue as a healer and 30 minutes at most as a DPS?
    (2)

  6. #966
    Player
    JCharms's Avatar
    Join Date
    Sep 2016
    Posts
    194
    Character
    Maybelline Charmers
    World
    Cerberus
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Baingoleth View Post
    If forced cutscenes are such a problem, why do I only have to wait at most 5 minutes for the queue as a healer and 30 minutes at most as a DPS?
    Thats because they are not, and as far as what SE was trying to achieve with this change, it is a huge success. It pops all the time, as often or more than prior to the changes.
    As with any content, Its always been a simple case of individually weighing up whether its worth it to you or not.
    The people still complaining want the added rewards without the wait, and thats a fool's errand if you understand why the changes and rewards were made in the first place.
    The only way it would change, is if they made it a solo instance, but then the added incentives of the extra XP and Tomes would be removed anyway.
    (3)

  7. #967
    Player
    Jxnibbles's Avatar
    Join Date
    Jul 2015
    Posts
    304
    Character
    Aimori Duciel
    World
    Gilgamesh
    Main Class
    Black Mage Lv 80
    As of 4.3 the new changes to try and get Max players to queue are a joke.

    If you need Tomestonesand EXP then sure maybe it is worth it if you have no value of time.

    If you value time then you will not queue for this. Poetics are only a stepping stone, and getting Exp other ways would be so much better for that time wasted.
    (2)
    Last edited by Jxnibbles; 06-08-2018 at 05:56 PM.

  8. #968
    Player
    Baingoleth's Avatar
    Join Date
    Oct 2017
    Posts
    129
    Character
    Baingoleth Crimson
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Jxnibbles View Post
    As of 4.3 the new changes to try and get Max players to queue are a joke.

    If you need Tomestonesand EXP then sure maybe it is worth it if you have no value of time.

    If you value time then you will not queue for this. Poetics are only a stepping stone, and getting Exp other ways would be so much better for that time wasted.
    The point that keeps being made over and over is that if someone doesn't find this roulette worth the time then that player should feel free to do something else.

    Some people always also try to point out that new players will have to wait too long for the queue because no one will find the roulette worthwhile. There seems to be enough players who do this roulette because the queue seems okay to me. I do this roulette almost every time I log in and never have a long wait.
    (5)

  9. #969
    Player
    Jxnibbles's Avatar
    Join Date
    Jul 2015
    Posts
    304
    Character
    Aimori Duciel
    World
    Gilgamesh
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Baingoleth View Post
    Snip.
    I have seen the queue go as high as 15-25 minutes as a Tank, 35 minutes as a Dps, 15 minutes as a Healer. We can't use personal data to paint a picture of how the queues are going.

    The only data we have is they gave more rewards for 4.3 which means they want more players to queue for this roulette.
    (2)
    Last edited by Jxnibbles; 06-08-2018 at 06:16 PM.

  10. #970
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Honestly with the increase in tomes I see this roulette as worth my time, if only so I can level my DPS classes. Waiting in queue for this and then doing Castrum, or god forbid Prae, is still generally faster for what it gives me in terms of exp and tomes than if I queued for dungeons at whatever level I left off at. I probably won't touch it for tank or healer however, but it's somewhat nice to get decent rewards for my time if I'm going to be waiting around and sitting on my hands regardless. With that said, while I find it worthwhile /now/ I still very much believe this should be made into a solo instance down the road. Pretty much every time I've been in here since the rewards were increased the chat seems filled to the brim with people bored out of their skulls - even the newbies this change was made for. However I'm also not blind to the fact that radically changing exceedingly old content like this just isn't worth the cost to SE, no matter my opinions on the matter.
    (1)
    Last edited by Enla; 06-08-2018 at 06:15 PM.

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