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  1. #1
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    I didn't point to an anecdotal story, I said "Every single MSQ I've ever done" and I also pointed to some common sense (which you ignored) and I pointed to evidence to show that people don't care about newbies (leaving them on the elevators to die, not caring if they get left behind because they didn't get the key before going up to the magitek armor area, etc) and other similar behaviors you see in other dungeons quite commonly.

    I've probably been through what, nearly 600 dungeons now total and the vast majority of them were Post-HW (I didn't take time aside to level other jobs much at all during my trip through ARR) and the vast majority of those (I'm willing to say 90%+) everybody had this mindset of RUSH RUSH RUSH RUSH RUSH.

    If someone is not willing to take 5 seconds to open a Treasure Coffer, what makes you think they want to take 3 minutes to wait on a cutscene?

    Go to ANY thread talking about Healer DPS in a dungeon, and see how many people care about Healer DPS, and the few people around who don't feel the need to hurry point out that it's 5 minutes or less and they will talk like 5 minutes is the end of the world. If a dungeon takes 5 minutes longer, that's 5 minutes more that they have to wait to get on with the rest of their day.

    Do you think those kinds of people are going to want to sit around waiting for 10+ minutes in a single run of MSQ Roulette waiting on cutscenes?

    Look at this very forum thread. How many people are saying "Forced Cutscenes? Not running MSQ ever again, then." or something to that effect? I leafed through a few pages of this thread and similar threads and saw quite a few.

    I'm fairly well sure, through a mix of common sense, and personal experiences, that your average Lv70 who is Qing up either for the money, tomes, or even XP on another job would prefer to not have to sit through cutscenes, and a good number of them feel strongly enough that they don't care if it's a newbie's first time, it just takes too darn long for them.

    We're talking about people who think 5 seconds to open a Treasure Chest that has gear in it is "too much time". Yes, I have actually had people scold me for doing that. Uh, excuse me? I want the possible upgrade, kthx. Yeah you're a Lv70 with BiS, sorry, my leveling butt needs that gear.

    I just don't see very many of these people (which are many and I've met many of them) being willing to sit around for several minutes waiting on cutscenes.

    Also, the vast majority of those same 600+ dungeon/trial runs, the initial "you can't leave this circle until everybody is ready", people running around the circle, jumping repeatedly, dancing, even sometimes using /sigh emotes. I've seen that quite often too.

    People in general do NOT have that kind of patience. They just don't.

    EDIT: Also, one other thing to consider is the group of people YOU are talking about, and the group of people *I* am talking about are two different groups of people.

    YOU are talking about people who are willing to run MSQ even with Cutscenes being forced.
    *I* am talking about the entire population, in general.

    I imagine there probably are a few people who don't mind the cutscenes in MSQ, sure, absolutely. However, the number of people like this is likely a small part of the entire population, a population that I have observed here on the forums and in the game to be very impatient, and impatience is the majority of what I observe in people in-game and on here in the forums which suggests that impatience far outweighs patience when it comes to the game's total population.

    Basically, by forcing MSQ Cutscenes, you basically weed out the people who don't wanna do it (the majority) which leaves a minority that doesn't mind. Well OBVIOUSLY, if you run MSQ today, you're going to get people who don't mind. Because they're the only people who will run it (along with a few begrudgers who run it even though they hate it because the reward is too tempting). However, this comes at a cost of inflated wait times to get in because now a lot fewer players are doing it. Kinda like how 50/60 dungeons have 30+ minute wait times as DPS but yet Leveling has 15-20 minute wait timers.
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    Last edited by Maeka; 06-08-2018 at 01:48 PM.