Quote Originally Posted by Vhailor View Post

So, where is the money going, exactly? SE is opening up more revenue streams on the back of their flagship MMO than they've ever had before, while cutting back (or at best holding roughly steady) on content. Unless the development team was chronically underpaid and is now being generously compensated for their sacrifice, I fail to see much excuse for this.

I don't feel this way, incidentally, because I feel 'owed' something by SE. FFXIV is still tremendously good value for the money. However, increased revenue streams should translate to improved content. Look at Netflix as an example; they upped their rates a bit, and all of a sudden started churning out huge numbers of in-house films and TV shows, many of which are quite good. As a consumer, I see a benefit to paying more money for their service. That helps justify the fee increase to me. What I see from SE is the opposite, and giving a company more money for worse, or equivalent, content, just grates on me the wrong way.


Compare to 2.0, 4.0 has better graphic quality, better CG movies, better story quests.
better music, better sounds, larger maps.
the overall quality of 4.0 is better than 2.0.
The Royal City of Rabanastre is currently the best 24man dungeon.
And I really like the FF5/6 bosses in Deltascape.

The problem is not money, they have more resources than FFXI,FFXIV1.1x-1.2x team

Look at the luxury FFXV,chapter 13 is a mess. FFXIII?meh...
Tales of Berseria,The Legend of Heroes VI series are better RPG IMO
The Nier Automata is more impressive than those costly AAA FPS games.

The problem is the resource allocation,the speed of content consumption,the direction of the game,the lack of longevity,
and the lack of MMO development experience(Yoshida and his team should play some FFXI, not WOW..)