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  1. #1
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Jijifli View Post
    Do me a favor please. Go pick an episode from a show you like, okay? Any show is fine. Now watch that selected episode over and over. Tell me you never get sick of seeing the exact same scene over and over again.That's what happens when you force cutscenes. You're making us rewatch an episode over and over every time we queue up. That'll drive people insane.
    They aren't making you do ANYTHING. Don't do them. That's my point. If you are the kind of person who can't stand it. DON'T DO IT. It's not required for you. You're not some sort of selfless martyr if you DO do them, but you're also not evil if you decide that roulette queue is not for you anymore. This is how we find out if there are enough of the kind of people who CAN deal with it to keep the roulette sustained.

    On a side note, you've never babysat before have you?


    Quote Originally Posted by Jijifli View Post
    Let's use the perspective of a player that has no idea what is inside of Castrum and Praetorium. This player is used to dungeon related runs being 15-20 minutes since we just speedrun the leveling dungeons anyways. They noticed how short it takes to do dungeons so these shouldn't be different right? It takes them a while to get in because less people are queuing, but eventually, either from that roulette or mentor roulette, it fills. 45 minutes later... they're irritated it's taking so long. Why is it taking so long? Just the cutscenes?

    I haven't exactly done it on an alt for story since the change, but does the game alert the dungeon will take longer than most? Whenever cutscenes take more than 5 minutes in story they seem to put a warning going, "HEY THIS TAKES A WHILE" before they let you see them. Castrum and Prae doesn't warn you though, not when you unlock, and if you don't have access to the roulette, the duty finder doesn't even tell you that you're forced into cutscenes. Check the actual dungeon descriptions, nowhere does it say forced cutscenes, so why do people outside of roulette gotta be hit?
    I've already mentioned I think people should have the choice when queuing them solo or PF, but it also doesn't warn you that "people may skip the cutscenes and leave you behind , but you can watch them later at the inn. However you will not have the context of the fights or ingame text to frame these.". You think this is a matter of warning? If they just added a text box with your proposed warning it'd be OK then? Or would people just click on it anyway and progress because you have to? Maybe a box that you click "nah" and it skips the entire dungeon and gives you no XP. Nobody has a choice whether they do it the first time or not, warning or not.

    You're also using an example of a longer time that may or may not happen. The queues have gone up yes, but unless I'm horribly uninformed primetime has only gone up to about 20 minutes for a DPS and is still within 5 minutes for healer or tank.
    (2)
    Last edited by Krotoan; 02-10-2018 at 03:02 AM.
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  2. #2
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by Krotoan View Post
    They aren't making you do ANYTHING. Don't do them. That's my point. If you are the kind of person who can't stand it. DON'T DO IT. It's not required for you. You're not some sort of selfless martyr if you DO do them, but you're also not evil if you decide that roulette queue is not for you anymore. This is how we find out if there are enough of the kind of people who CAN deal with it to keep the roulette sustained.

    On a side note, you've never babysat before have you?
    Designing a roulette in a way that makes people not want to do it is already able to be seen as terrible design. Yes, I can't just not do it. Yes I understand I'm not held at gunpoint to do MS roulette. I'm not saying people are forced to queue, I'm saying it's bad to force people to watch a bunch of cutscenes every time.

    Also, yes, I do babysit. The toddler never pays attention to the television anyways so we just put it on Paw Patrol and leave it alone for the day. Every now and again he'll look but not exactly pay attention.

    Quote Originally Posted by Krotoan View Post
    I've already mentioned I think people should have the choice when queuing them solo or PF, but it also doesn't warn you that "people may skip the cutscenes and leave you behind , but you can watch them later at the inn. However you will not have the context of the fights or ingame text to frame these.". You think this is a matter of warning? If they just added a text box with your proposed warning it'd be OK then? Or would people just click on it anyway and progress because you have to? Maybe a box that you click "nah" and it skips the entire dungeon and gives you no XP. Nobody has a choice whether they do it the first time or not, warning or not.

    You're also using an example of a longer time that may or may not happen. The queues have gone up yes, but unless I'm horribly uninformed primetime has only gone up to about 20 minutes for a DPS and is still within 5 minutes for healer or tank.
    It didn't warn you about cutscene skippers because every dungeon before Cast and Prae let you skip already. And no I'm not saying, "DUR HUR LET IT SKIP IT ALL BECAUSE THEY DON'T WANNA DO DUNGEON!" I'm saying now it's inconsistent. Now there are cutscenes with the "this take a while" warning that are shorter than Prae's forced watching. You'd think you'd want to mention that to your player since 15 minutes was considered long enough in other cases to net a warning.

    Also, my "45 minutes later" was not the queue time. I never stated how long the queue would go, but since you want some information... I do level alts. Removing any skip potion characters from the list, I believe I've put about 5 through the story. The tank queue during prime time with a PLD was 11 minutes for Castrum. So already double what you said for your example. And I'm going to use the tank example because that was in 4.1, so just a little bit before these changes. And the changes no matter what will make less queue, so... that would get even longer.
    (3)

  3. #3
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Jijifli View Post
    Designing a roulette in a way that makes people not want to do it is already able to be seen as terrible design. Yes, I can't just not do it. Yes I understand I'm not held at gunpoint to do MS roulette. I'm not saying people are forced to queue, I'm saying it's bad to force people to watch a bunch of cutscenes every time.

    Also, yes, I do babysit. The toddler never pays attention to the television anyways so we just put it on Paw Patrol and leave it alone for the day. Every now and again he'll look but not exactly pay attention.



    It didn't warn you about cutscene skippers because every dungeon before Cast and Prae let you skip already. And no I'm not saying, "DUR HUR LET IT SKIP IT ALL BECAUSE THEY DON'T WANNA DO DUNGEON!" I'm saying now it's inconsistent. Now there are cutscenes with the "this take a while" warning that are shorter than Prae's forced watching. You'd think you'd want to mention that to your player since 15 minutes was considered long enough in other cases to net a warning.

    Also, my "45 minutes later" was not the queue time. I never stated how long the queue would go, but since you want some information... I do level alts. Removing any skip potion characters from the list, I believe I've put about 5 through the story. The tank queue during prime time with a PLD was 11 minutes for Castrum. So already double what you said for your example. And I'm going to use the tank example because that was in 4.1, so just a little bit before these changes. And the changes no matter what will make less queue, so... that would get even longer.
    +1
    Quote Originally Posted by Krotoan View Post
    They aren't making you do ANYTHING. Don't do them. That's my point. If you are the kind of person who can't stand it. DON'T DO IT. It's not required for you. You're not some sort of selfless martyr if you DO do them, but you're also not evil if you decide that roulette queue is not for you anymore. This is how we find out if there are enough of the kind of people who CAN deal with it to keep the roulette sustained.

    On a side note, you've never babysat before have you?




    I've already mentioned I think people should have the choice when queuing them solo or PF, but it also doesn't warn you that "people may skip the cutscenes and leave you behind , but you can watch them later at the inn. However you will not have the context of the fights or ingame text to frame these.". You think this is a matter of warning? If they just added a text box with your proposed warning it'd be OK then? Or would people just click on it anyway and progress because you have to? Maybe a box that you click "nah" and it skips the entire dungeon and gives you no XP. Nobody has a choice whether they do it the first time or not, warning or not.

    You're also using an example of a longer time that may or may not happen. The queues have gone up yes, but unless I'm horribly uninformed primetime has only gone up to about 20 minutes for a DPS and is still within 5 minutes for healer or tank.
    You missed the point completely. When you are selecting the quest manually, the DF notes say nothing about the forced CS on you like the roulette does.This tells me SE thinks ALL new players want to watch then, when more often then not, they don't and those people never complained or post because they had no reason to. I bet you SE does not even know what the majority wants because of that, they only hear one sided complaints. It is also bad it does not come with a warning like other content in the game that those 2 runs have a lot of cut scenes in them.

    Sorry I am in disagreement still in forcing cutscenes to be watched. You treat adults like adults, not babies.

    Quote Originally Posted by Krotoan View Post
    Because for every loud voice stating "I hated this and I will never do it again" or "I ran it once my first time and never again" we have NO IDEA how many are still plugging away at it for easy (not quick) rewards and just to help out.
    LESS people are queuing for duties, no doubt. But less people queuing if the combined cross data-center pool is enough is still fine. We don't know anything right now other than It's gotten a little longer than some people say is usual but some other people are saying it's the same.
    You're assuming the negative, most of the opposing camp is saying "wait and see".
    There is no dissonance, there's anticipation of a result without presumption.
    I need to ask why you are white knighting a bad change. Is it because you do not want to lose your get exp and afk? Is it because you think a select monitory has more important then majority of the player base? If that is the case there needs to be a lot of QoL changes that needs to be done, that have more impact to those select few, then this minor problem that SE made into a bigger problem. You like the idea people used to do something and now they can't because it takes too long?
    (3)
    Last edited by Vstarstruck; 02-10-2018 at 05:30 PM.