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  1. #531
    Player
    AngelCheese77's Avatar
    Join Date
    Sep 2017
    Location
    Gridania
    Posts
    1,002
    Character
    Bjartur Arnason
    World
    Coeurl
    Main Class
    White Mage Lv 97
    Woo things getting a little personal attack-y in here. Might want to all step back a bit and take a break from the forums.
    (5)

  2. 02-04-2018 03:14 AM

  3. #532
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,070
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Usho View Post
    Also note the sentence whenever you enter a instance and or roulette with someone new:

    "Bonus experience points and rewards will be given for swift completion."
    And that has been one of my very long-term issues with the game. As a new player (longtime gamer but new to MMOs), dungeons were a bewildering place, and I felt so rushed through it as the rest of the party went through at top speed. The last thing I wanted is for them to have an extra incentive to go *faster*.

    I feel like it would make so much more sense if the “new party member” reward could instead be linked to the newcomer’s participation in dungeon mechanics - or completing the map, at very least. I worked out I could stay after the others left to go back and enter side rooms, but some dungeons are very difficult for doing that - particularly Haukke Manor’s locked side rooms which are still guarded by monsters that weren’t killed earlier.
    (3)
    Last edited by Iscah; 02-04-2018 at 03:20 AM.

  4. #533
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    Sadly, the newbie bonus was ALSO the result of shitty players kicking out newbies because it prevented speedsters from getting those "swift" completions.

    Thus the wording.
    (0)

  5. #534
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Usho View Post
    Guess you didn't read my earlier post so I say this again:

    Also note the sentence whenever you enter a instance and or roulette with someone new:


    "Bonus experience points and rewards will be given for swift completion."

    or something along those lines. So yeah roulettes and dungeons reward players for swift completion of the instance.
    Not really. You will get the same bonus regardless of if it takes 15 or 55 minutes to clear it. Rushing won't give you a bigger bonus, no matter what it says at the start.
    (3)

  6. #535
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Well, just ran it for the first time - got Prae. At level 57, I ended up with 1,946,585 exp and a super chatty group. Entered at 10:40 - exited at 11:28.
    (0)

  7. #536
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Skivvy View Post
    Well, just ran it for the first time - got Prae. At level 57, I ended up with 1,946,585 exp and a super chatty group. Entered at 10:40 - exited at 11:28.
    https://i.redd.it/pgsdxt5cdvzy.png

    since your 70... (max Amory bonus)

    691*4= 2.7 M, you would got 2.7 M exp in slightly shorter time span then doing MSQ roulette. A daily BONUS should have the highest efficiency gains, hence why you can only do it once a day, not be outperformed by dungeon spaming. This is also leaving out your queue time, and factoring that is quite significant for DPS.

    losing out on 41% of exp in the same time span matters to many people
    (4)

  8. #537
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Vstarstruck View Post
    https://i.redd.it/pgsdxt5cdvzy.png

    since your 70... (max Amory bonus)

    691*4= 2.7 M, you would got 2.7 M exp in slightly shorter time span then doing MSQ roulette. A daily BONUS should have the highest efficiency gains, hence why you can only do it once a day, not be outperformed by dungeon spaming. This is also leaving out your queue time, and factoring that is quite significant for DPS.

    losing out on 41% of exp in the same time span matters to many people
    Yeah, I was queued with my Tank buddy which made it a bit more tolerable (for queue time). I haven't tried solo queuing, so not sure how the timer is looking these days.

    I don't think this is something I'd run every day, but maybe now and then if I'm just wanting something mindless or am going with friends.
    (0)

  9. #538
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    Quote Originally Posted by MistakeNot View Post
    Not really. You will get the same bonus regardless of if it takes 15 or 55 minutes to clear it. Rushing won't give you a bigger bonus, no matter what it says at the start.
    Yeah, the bonus is just having the newbie finishing in the same instance with you. There is no measurement of the time at all taken into the bonus account. Never has been either.

    It's to prevent jerks from kicking players that need instruction since they were slowing down runs. "Help the new guys in a longer run, get more tomes!"

    (This really has been a long standing issue of people being in a constant rush. Need of efficiency overcoming enjoyment in a video game is never a good thing, yet here we are.)
    (4)
    Last edited by Ametrine; 02-04-2018 at 05:43 AM.

  10. #539
    Player
    AnaviAnael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,030
    Character
    Anavi Anael
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Flagged up for MSQ with my husband today. We were both DPS. We flagged for duty at 3:02pm EST and entered about 20 min later. Got Prae. Exited at 4:11pm EST. So, from flag to finish it took about an hour and ten minutes for 1.4 mil exp as a 58 SAM.

    Here was the kicker for me: We had 3 new people. Two of them were complaining more than us vets about the cutescenes. All of us agreed the roulette wasn't worth it and won't be flagging again.
    (9)

  11. #540
    Player
    Usho's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    304
    Character
    Masahiro Kido
    World
    Excalibur
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by AnaviAnael View Post
    Flagged up for MSQ with my husband today. We were both DPS. We flagged for duty at 3:02pm EST and entered about 20 min later. Got Prae. Exited at 4:11pm EST. So, from flag to finish it took about an hour and ten minutes for 1.4 mil exp as a 58 SAM.

    Here was the kicker for me: We had 3 new people. Two of them were complaining more than us vets about the cutescenes. All of us agreed the roulette wasn't worth it and won't be flagging again.
    Exactly. If even the newbies are complaining about the cutscenes that should give white knights who defend se's bad decisions a somewhat clear vision as to why not everyone likes these changes...Even Newbies. SE keeps catering to a small minority of ppl, some of which don't either like the long cutscenes and or hate the much longer wait to get into those dungeons. I've had newbies in novice network who don't like the changes either, especially since they have to wait even longer to get through arr because of se's poor decision making.

    I await your counter argument white knights.
    (2)

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