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  1. #261
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Quote Originally Posted by HoodRat View Post
    Yes, exactly, punish those "speed runners" by making it so no one will run the content and new players will now complain about how they can't even get in instead of how they couldn't enjoy the cutscenes That'll show them!
    Maybe those speedrunners are thinking too much high of themselves and that without them, the game will die. Let's see when patch goes out for a reality check.
    (5)

  2. #262
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Gemina View Post
    When did I say I wouldn't help newbies? Here, let me back track a bit. I will no longer be queuing up for this for selfish reasons. Is that better?
    Why should we queue it? Why would someone be selfish to say that they wont run a content anymore that could take hours to complete? People dont have unlimited amount of time and the main reason to run the roulette was probably the exp/tomes. Why should they still run it when this might be worse? We are not a charity. I am playing a game to have fun and if its fun to help newer players through content well then you can still do that. But a lot of time people run these things because they get something out of that. Its not our job to help people through (which I still did more than enough in my old FC) and its not our fault that they designed two main story dungeons with such a huge amount of cutscenes.

    It is all on SE side. They decided to create them and they decided to use that solution instead of making it into something newer players can truly enjoy. They dont punish us with that. They just punish the newer ones. But its not our job to help them through this. Its SEs job to find a good solution and not something like that.
    (7)
    Last edited by Alleo; 01-27-2018 at 09:21 PM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  3. #263
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,712
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by JasiriKhalon View Post
    So looking forward to doing Castrum after the patch.
    Start, pull all mobs, cut search lights. Cutscene. Everyone dies.
    Continue to next area down chute., pull mobs at search light, cut scene. Everyone dies.
    Continue to end area. Pull mobs at search lights/sirens, cut scene. Everyone dies.
    Mechanics? We don't need no stinking mechnics ^^
    That'll only happen if the healers are slow to start healing, since you don't take damage while watching a cutscene.
    (1)

  4. #264
    Player
    Metalwrath's Avatar
    Join Date
    Sep 2013
    Posts
    723
    Character
    Rhulk Roegan
    World
    Raiden
    Main Class
    Warrior Lv 90
    Quote Originally Posted by LalaRu View Post
    Maybe those speedrunners are thinking too much high of themselves and that without them, the game will die. Let's see when patch goes out for a reality check.
    This.To me the fact they made this change would imply an influx of newer players.
    If there's many more new players comeing a long they will be able to party up anyway to complete it.
    We were all new at one point and a lot of us did this together without any players with clears helping.Its easier now anyway and im sure fc's will still help players clear it.
    While a lot of players are trying to claim it will cripple new players their real gripe is not being able to use it for fast tomes and xp which was not the intent of the story roulette in the first place.
    (5)

  5. #265
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Nezerius View Post
    That'll only happen if the healers are slow to start healing, since you don't take damage while watching a cutscene.
    It's almost like they designed it so that players could watch the cutscenes without that fear of being hit/dead afterward. lol
    Very strange assumption to think forced cutscenes will mean everyone dies.

    That said, I can see players not interested in watching tabbing out and forgetting to come back in time.
    (0)

  6. #266
    Player
    Tempest222's Avatar
    Join Date
    Oct 2017
    Posts
    283
    Character
    Kestrel Moon
    World
    Midgardsormr
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by LalaRu View Post
    Maybe those speedrunners are thinking too much high of themselves and that without them, the game will die. Let's see when patch goes out for a reality check.
    I don’t know, it seems like the majority of people running those dungeons are “speedrunners”. When I was doing the roulette a lot to get poetics, it really wasn’t that frequent that the group got the first timer bonus. It was usually just 8 people who had already been there before rushing to the end. People can try to paint those players in a bad light if they wish, but those are the players that are mostly in the roulette helping to make queue times manageable for newbies. Personally I doubt there are enough first time sprouts and random players also willing to sit through really long queues and a mega long dungeon to keep these two going. After all, it’s only your first time once, after that even sprouts are probably going to turn into “speedrunners” since the goal is to get in and out for the reward, not to rewatch what you’ve already seen.

    Also I imagine SE agreed (at least at one point) that there weren’t enough players running these dungeons to get the first timers through and that’s why they created MSQ roulette in the first place. But now they are going back and making people not want to bother.

    After the patch I really think the wait times to get into those dungeons is going to increase once everyone realizes what changes have been made and first timers will be forced to go to their FCs or to party finder for help, or possibly just get annoyed with the whole thing and quit since it’s kind of hard to continue enjoying a game that you cannot progress in.
    (4)
    Last edited by Tempest222; 01-28-2018 at 12:35 AM.

  7. #267
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,712
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Metalwrath View Post
    We were all new at one point and a lot of us did this together without any players with clears helping.Its easier now anyway and im sure fc's will still help players clear it.
    While a lot of players are trying to claim it will cripple new players their real gripe is not being able to use it for fast tomes and xp which was not the intent of the story roulette in the first place.
    Players were already speedrunning/trying to get people to skip cutscenes in CM/Prae after the first few weeks of ARR (more so CM than Prae) since it was the best source of philo tomes.

    If you honestly think this won't have a significant effect on queue times, then I don't know what to tell you. A good amount of people aren't going to sit into a dungeon for an extra 30 min for an extra 80 poetics.

    A better incentive would be adding creation and mendacity tomes for the first daily clear.
    (4)

  8. #268
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Metalwrath View Post
    This.To me the fact they made this change would imply an influx of newer players.
    If there's many more new players comeing a long they will be able to party up anyway to complete it.
    We were all new at one point and a lot of us did this together without any players with clears helping.Its easier now anyway and im sure fc's will still help players clear it.
    While a lot of players are trying to claim it will cripple new players their real gripe is not being able to use it for fast tomes and xp which was not the intent of the story roulette in the first place.
    There was someone on reddit that queued for the main story roulette this week and waited over an hour...cant have so much new players if it takes that long to even fill now when people still queue for it. I already waited a lot of time in queue as a DD when it was still ARR..only the roulette seems to have helped the queue times a bit and if people dont go into that roulette anymore we will at least get back to the old wait times if not longer...

    People are just going to use other methods to farm xp and tomes (alliance roulette for example ). Its truly just the newer players that will be hurt by that. You will have those that dont want to watch cutscenes even if they are new and that are now forced. You will have those that will wait longer thanks to people not using that roulette anymore and I doubt that a FC is truly that willing to run each single new member through this. We tried that with our old FC where we would pull a handfull of new players through that. Even without the change and waiting for them it was getting annoying quite fast.

    So no this will be bad for newer players.
    (5)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  9. #269
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by LalaRu View Post
    Maybe those speedrunners are thinking too much high of themselves and that without them, the game will die. Let's see when patch goes out for a reality check.
    The MSQ Roulette was made to incentivize veterans to run the content so that newbies could progress through the game’s story; the incentives were tomestones and experience—some in this thread have already mentioned that they never deemed the rewards enough to incentivize them to go back and run these two dungeons as the Roulette stands now; a lot more have said that the newer post-4.2 rewards aren’t enough to incentivize them to queue into two duties that are going to force players who have already watched the cutscenes to watch them again and again and again (or at least annoy them enough by having to rapidly tab through the dialogue). The Roulette wasn’t made for the use of newer players, but for the use of veterans because Castrum and Prae queues were horrendous beforehand (newbies cannot access the Roulette until they complete both Castrum and Prae).

    Considering how the time of both Castrum and Prae are about to double (~35 minutes for Castrum, ~40-50 minutes for Prae—if not longer), if the only added rewards are 80 extra tomestones (Poetics, mind you, which do not have a lot of use for players that have a lot of jobs already max level, or who are not interested in leveling other jobs/doing older relics), a lot of veteran players won’t find the doubled time worth their time, especially if they already have limited time to play. If people aren’t queuing into the roulette, then there won’t be people to fill the queues that new players are wasting away in. The new players will get frustrated, and eventually quit if they do not have many friends/an FC to turn to because they cannot progress—you already see a lot of newer players quit during 2.xx because they want to get to Heavensward, and the Seventh Astral Era quests drag on for forever and a day.

    These two duties have had issues since their inception, and the developers have blatantly ignored those issues until now—over 4 years later. And they chose the worst possible way to try and “fix” them. I really think they should consider dedicating some time and resources into turning these into an epic solo instance that new players can do with NPCs—be it the Scions or the Grand Companies or whatever. Heck, it would maybe be cool to allow a few people to pair up and do the content together, and fill in the rest of the spots with NPCs—this would be amazing for players that started playing FFXIV with a friend, and they want to experience the content together, and it removes the burden/potential of veterans wanting to speed run the duty. I’m sure that such redesign would have to wait until a large patch or maybe even an expansion, but it would still be a better solution than trying to force a particular way of play on people.

    I feel like any of these solutions will remove a lot of the issues surrounding Castrum and Prae, and maybe provide an even better experience for newer players, since they will get to experience the content as it was intended to be experienced (just with NPCs/a couple friends instead of other random players).
    (9)

  10. #270
    Player
    Metalwrath's Avatar
    Join Date
    Sep 2013
    Posts
    723
    Character
    Rhulk Roegan
    World
    Raiden
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Nezerius View Post
    Players were already speedrunning/trying to get people to skip cutscenes in CM/Prae after the first few weeks of ARR (more so CM than Prae) since it was the best source of philo tomes.

    If you honestly think this won't have a significant effect on queue times, then I don't know what to tell you. A good amount of people aren't going to sit into a dungeon for an extra 30 min for an extra 80 poetics.

    A better incentive would be adding creation and mendacity tomes for the first daily clear.
    Given the amount of people leveling dps and other jobs through story roulette you may also want to remember that this may make the queue times longer sometimes as i dont recall there being an algorithm that prioritises new players for the queues so for all we know to some extent it may shorten the time for new players doing it but then make it longer on off peak times.
    (1)

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