Quote Originally Posted by Hasrat View Post
Making it solo sounds easy, but there's probably more effort involved in that than is immediately apparent.

It'd still be nice if they did it. As someone said a while back, once done, it would likely be the final permanent solution; no more band-aid fixes. But the evidence seems to be that they have no desire to dedicate much resources to the cause.
I think the issue is the time involved and nothing more. The two dungeons were built and made by the current dev staff. Things can be changed, mechanics reworked and whatever changes are needed to make it a solo instance. They've adjusted other fights in the past, adjusted player abilities and what not, it can be done. The issue of time being all this would require a major overhaul which could mean the next major patch could be barren. No new dungeons, no new raids, no new anything really. We already know the dev team is majorly understaffed and this maybe why they won't go back and do the overhaul. Even if it is majorly needed. The only forseeable change I can see them doing in the future with these two places are.

1) Re-enable cut scene skipping after enough sprouts complain they can't get the dungeon done because very few will touch it now.

or..

2) Create the next phase of a legendary weapon that shoehorns players into these two dungeons. For current and future legendary weapons. Like FATE grinding 2.0